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To get the game going, I will accept all pull requests that add to the heroes id file, so anybody can become a "hero" and approve code changes.

Looking forward to hearing what people think and answering any questions.

I'm having trouble generating key pairs with init.js. When I run it, it will generate a key that says "undefined" and throw ENOENT errors telling me to unlink the temporary .key and .pub files.
Oh, my apologies! What OS and node/io version are you on?

The code is pretty minimal. You can throw some log statements in there to debug it yourself. Then commit the fix for others!

I opened an issue about this on Github and posted a workaround.

Now if only someone could accept my pull request :)

I'm sure I'm not the only one thinking about how to play this as a villain, without completely shitting all over the game and other participants.
Become a hero, and add a rule that allows for devil's advocates - villains whose purpose is to make stronger heroes.
The best approach is to play the long con as a hero, undercover as a villain. Try to build out the app while slowly implementing sneaky backdoors.
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