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When I took a Human Resources course, there were 3 theories:

Theory X (The oldest): People won't work unless you force them to, and without constant supervision, they'll slack off.

Theory Y: People are looking for self-actualization, and you need to find what gets them excited, get them to do that, and get out of their way.

Theory Z (currently the most popular): Both Theory X and Theory Y apply.

I wish Swedish schools would stop basing all education on Y and reintroduce X as the main driver.

For the last 15 years (Since Y became popular) the school system has done nothing but deliver absolutely worthless human beings.

Can you elaborate on that?
Most Swedish educational experts feel the stark decline the OP is speaking of is a direct result of decentralization and the funneling of public funds into private, for profit, institutions. [1]

Generally, conservative elements in Sweden discount educational experts assessment saying that kids are allowed to be 'too free' in the class (e.g. blaming it on the declining moral fiber of children or immigrants or what not).

It served as a lab for what proponents of the voucher system in the U.S. are looking to do.

1. http://www.theguardian.com/world/2015/jun/10/sweden-schools-...

No need to politicize it. I think both decentralization and the banishment of X for the benefit of Y have ruined the schools.

Mostly I'm upset about them making everything social. Not allowing humans to wander amongst ideas on their own uninterruptedly and make their own connections have created shallow and empty workers.

I wish what A.C. Grayling is doing would be taken more seriously before it is too late.

> Not allowing humans to wander amongst ideas on their own uninterruptedly and make their own connections have created shallow and empty workers.

Huh, is that not exactly what Y is about?

As for turning everything social, welcome to the modern work environment. If you can do social you are out of a job, as the non-social jobs have been automated away.

> No need to politicize it.

I was summarizing the linked reference which covered the politicized nature of the debate and quoted positions from both parties.

I find this fascinating, could you elaborate?
Didn't Finland do the exact opposite, with opposite results? That's interesting given that this countries are neighbours.
Similarly Norway is heading increasingly towards X (longer days, more testing, etc etc etc) and things have largely become a mess.
A lot of that depends on the job and the type of people involved. I once supervised a small group of computer operators. The work was more interesting than factory work, say, but it did get a little tedious after awhile. I could not trust them to work when I turned my back. Heck, I couldn't even trust them not to pop down to the local bar if I took the afternoon off.

In my current workplace it's mostly theory Y. But it far more easy to get excited about the work.

Related: http://www.theguardian.com/books/2015/mar/21/books-interview...

The traditional capitalist view of human productivity is misanthropic and authoritarian. It makes sense if you want to justify hierarchical relationships and reduce the autonomy of the masses.

There ought to be plenty of engineers and programmers on HN. They should know how valuable autonomy and meaning is to our productivity. This is universal: Everyone likes doing good work and doing exactly the right amount of work. No one likes working too little or working needlessly much. Yet, we live in a society where the politicians start honking like geese when there 'aren't enough jobs'. That's like saying there aren't enough bugs for me to fix. When the work's done right, there's no work to be done and we move on to something new. Not so in our system. When the work's done, you better find more work or you will fall into calamity and you will have deserved it. When you tie all human existence to producing value for your boss, work becomes a slavish social contract and not the means by which human beings improve the world for ourselves and each other.

Trust people, and they act trustworthy. Respect people, and they act respectable. Give people the trust and respect required to give them autonomy in their work, and they will do amazing things for themselves and you. The most lovely software I work with is produced for free, and it tends to be amazingly good work, done from a position of respect, trust, and generosity.

I'm sure many people are tired of my lefty whinging about capitalism, but the longer I live, the more it doesn't make sense for my personal productivity or fulfillment. I'm pretty tired of having a sword hanging by a thread over my head in a cynical attempt to make me 'be a productive member of society'. It makes me less productive! It makes me less happy! I'm tired of having to see everyone whose labor goes into the comfort of my life as a greedy adversary who would destroy me if this system weren't around to 'protect me'.

"When the work's done right, there's no work to be done and we move on to something new."

The work is never done right. You talk about engineers and programmers right? Well they should know that their work never ends; there's always the need to continually improve the product so that you don't "fall behind", fix the rampant bugs that occur when you add in new features, fix the bugs that were caused by you fixing the previous bugs, realize that the customers actually wanted something different, need to refactor the code properly to match the latest design fad, have to rewrite the program in a brand new language...

And all this work has to be done. Because if you don't continually upgrade your product, then your product will quickly become old-fashioned and obsolete.

So, when we say "there's no work to be done", it's a blatant lie. Either it is an excuse we make up so that we can leave something that we obviously hate doing, or it's because our employers are unwilling or unable to pay for it to be done. Lying may make you happy, but it makes me less happy. I prefer misanthropy over delusion.

Open Source software survives without needing masters with whips above or the ruin of poverty below. When there's work to be done the people who do the work know there's work to be done and they will do the work.

> Either it is an excuse we make up so that we can leave something that we obviously hate doing

Don't force people to do things they hate doing in order to survive when the amount of work it requires to feed and keep everyone comfortable is a far smaller quantity.

> or it's because our employers are unwilling or unable to pay for it to be done.

Don't have a system where work is only done at the whim and for the benefit of property owners.

If the work is never done, then people will keep working. They will do that because they want to work. It does not follow that we need bosses, hierarchy, management, government, property, militaries, and police forces to make us do the work just because there is work to be done.

So where did I lie?

P.S. I'm sorry for being aggressive. I am emphatic about this; I am not doing the work I want to do because I need to do the work someone with money wants me to do. Because people will toss me into the garbage disposal if I am not working for money. This article indicates that I am not alone; I am part of a majority.

I accept your apology about being aggressive, especially since I may have been a bit too empathic myself (about work). The "lie" is about you saying that when work is done, people move on. I think the truth is that people say work is done so that they can move on, but work can never be done.

We do seem to agree on that point though, so I should probably retract your comment "lies". You're fine with people leaving 'projects' incomplete if they hate it...and I'm fine with that too. But work is indeed left incomplete, and that's why I made my comment.

If it makes you feel better, replace "employers" with "the open source community", and redefine pay to mean code/maintenance instead of money. I think my point still holds.

> I accept your apology about being aggressive, especially since I may have been a bit too empathic myself (about work). The "lie" is about you saying that when work is done, people move on. I think the truth is that people say work is done so that they can move on, but work can never be done.

Sure, but the perfect has always been the enemy of the good. If we actually applied this advice, we'd never ship anything. At some point, things are good enough to send them off and go home.

When your outlook sustains, everything is good. But there is also a failure mode where you lose that motivation ("burn out") or never have it to begin with, and fall into a cycle of doing only what's required.

If that's only ever a small fraction of people at a time, then giving them food/shelter and letting them "freeload" is fine. But the worry is that by taking away any incentive to produce, that group will grow without bound and end up consuming non-neglible output from the people who do.

I'm not arguing to diminish your main point, but to strengthen it by adding nuance. The way I see it, our current system basically pushes people into burn out mode a priori, and only a lucky few escape to make money while still fully engaged. Which is why eg you visit the hospital and everyone there acts like what they're doing/saying actually makes sense, but when looking at the big picture it's obviously horribly broken. The Programmer's Stone (which I need to reread sometime) explores this phenomenon in depth while proposing a theory to explain it.

My take is that basic economics predicts that as people become more productive they should become wealthier. So their marginal utility of keeping their time goes up, their rate should go up (assuming they're worth it), and they should also start demanding to work less. But this is clearly not happening on a societal scale. IMHO because debt is the gradient version of slavery, and advances in surveillance technology have made debt such a prominent part of our society.

Just because you've only worked with engineers at startups making shitty products or bloated companies doesn't mean there aren't people doing work right.

> there's always the need to continually improve the product so that you don't "fall behind",

That's not real. There are downright ancient products that work better than current stuff because they don't suffer from this curse. That's a business concern, not a problem that engineers need to solve, and when engineers are solving that problem they're wasting their time (and everyone else's).

> fix the rampant bugs that occur when you add in new features,

This is part of the problem: at some point if you've done your job, you don't have to add more features and you can actually finish the product.

Look at the chat client market: chat of this kind has been a solved problem for at least a decade, but people have to work on something so they decide to reinvent chat. HipChat did it, now they're losing market to Slack because they keep making pointless changes that don't improve HipChat which makes it harder to use. And Slack is basically just a shiny reimplementation of an IRC client: there are still IRC clients that have been doing more than what Slack does for years. In another decade we won't be using Slack, we'll be using some other shitty chat client, and the 90s IRC clients will still work just fine.

Again, this is business for the sake of money, not for the sake of actually improving anything, and it's a waste of everyone's time.

> realize that the customers actually wanted something different

There's certainly lots of iteration needed to solve a problem, but that doesn't mean it's unsolvable. If you've never actually experienced a problem solved, it's not because it's not something that's possible, it's because you've been working on making money rather than solving the problem, and only making progress on the problem tangentially.

> need to refactor the code properly to match the latest design fad

That's just stupid. Not only does it not solve problems, it usually isn't even good for business.

> have to rewrite the program in a brand new language...

This is rarely necessary and if it is, the job wasn't done right the first time.

> So, when we say "there's no work to be done", it's a blatant lie.

I get that you disagree, but you should really learn the meaning of the world "lie". And also the meaning of the word "misstatement".

Honestly, I do agree that reinventing the wheel is rather meaningless and silly. But the problem is that other programmers and engineers don't. And I'm pretty sure there are some open-source Slack clones out there, so money isn't a motivation. People just want to work on reinventing the wheel. Hence, work that has to be done. I'm not going to dismiss people's hard work just because I find personally it worthless.

And no, I don't see problems ever being solved, simply because they just expand. I've worked on a couple of free open source projects, showed them off to people, and have got feedback from users of "Hey, it would be cool if [insert-feature-here]". And if I implement that feature, "Ah, thanks...oh, and add this feature too." More and more 'suggestions' pile up, which means more work.

>Just because you've only worked with engineers at startups making shitty products or bloated companies doesn't mean there aren't people doing work right.

You make assumptions about me that you probably shouldn't.

I think you are both right in different ways. For an engineer, the problem can always be solved in new and more efficient ways, as long as new techniques appear. But from a product design standpoint, the optimum is hit when the solution for all cases is automated into defaults and a minimum of configuration, and that leads to characteristically different products emerging to solve problems that are subsets of the old ones, rather than feature requests piling up forever.

After all, the point of the "application" is to enable a goal to be reached. We can engineer better pens, but that doesn't improve the quality of our writing; but a new tool like a typewriter or word processor does improve it by being more specific to the problem. Following the revolutionary improvement a logarithmic function takes hold; the newest Word only does a little more for most use cases than WordPerfect 5. So the next big leap would not be another word processor, but something that can automate away typing, like an AI-writer, or a cost lowering of other media that requires no typing, like voice and video capture.

> For an engineer, the problem can always be solved in new and more efficient ways, as long as new techniques appear. But from a product design standpoint, the optimum is hit when the solution for all cases is automated into defaults and a minimum of configuration, and that leads to characteristically different products emerging to solve problems that are subsets of the old ones, rather than feature requests piling up forever.

I agree with this, but it's not really the point I'm making. I'm saying that the problem you're trying to solve matters. Most often people reinvent the wheel because they aren't trying to solve the problem wheels solve: they're just trying to make money, and if you're reinventing the wheel to make money you're no better than a cheap scammer. Your intentions might be better, because people think capitalism works, and that money means you must be solving a real problem, but that makes little difference to the people whose money you're taking while providing them no value.

> I'm not going to dismiss people's hard work just because I find personally it worthless.

I'm not sure that sentence makes any sense: if you find it worthless, that's a dismissal.

That said, the value might be value to them: understanding existing solutions to problems helps inform you for solving novel problems. Their product is worthless, but the experience they gained making it isn't.

> And no, I don't see problems ever being solved, simply because they just expand. I've worked on a couple of free open source projects, showed them off to people, and have got feedback from users of "Hey, it would be cool if [insert-feature-here]". And if I implement that feature, "Ah, thanks...oh, and add this feature too." More and more 'suggestions' pile up, which means more work.

Just because someone suggests something doesn't mean you have to or should do it. This is exactly what I'm talking about with making pointless changes: a lot of the changes people will suggest are pointless.

> You make assumptions about me that you probably shouldn't.

Okay, perhaps you'd rather I said: "I see no indication in what you're saying that you have ever worked with people creating a useful product." Is that any different?

I agree in the sense that a lot less work should revolve around the "bottom line" and increasing profits. I just can't wrap my head around your statement of moving on to something new. The majority of people are not capable of producing the lovely free software you enjoy.
Engineers and programmers are usually where they are because they do have a "drive" and "passion" for what they do. Applying attitude of that group to whole population is just a selection bias. A lot of population has no learning drive, and is mostly interested in pleasures, not self-actualization. Can this be changed with proper education? Probably, at least to some extent.

Not to mention that even software developer work is not all that rosy. The open source ecosystem thrives where the work to be done is interesting and brings peer recognition (write a new sexy, fast, featureful framework XYZ), and sucks at the places that require more mundane and less esteemed effort (like QA, testing, documentation, integration).

We don't have to look far: almost the entire OSS movement is driven by purpose, not money. Sure, money _can_ be made afterwards if one so desires (cf RedHat), but it's not the primary motivator (in most cases). I wonder if any academics have done studies on the OSS movement and what drives the contributors.
Actually, this was the topic of my thesis for my Master's degree.

Link: http://flowdelic.com/2005/03/03/learning-from-open-source/

Abstract:

In this paper, I study the workings of several successful Internet-based collaborative communities to identify what it is that enables them to succeed, even thrive, despite the highly-dispersed nature of their collaboration. This research reveals that while the practices and tools used by the referenced communities are important to their success, the most critical difference lies much deeper, in the economic-basis of their organizational structure. This economic mode of production, described by Yochai Benkler as “commons-based peer-production”, is studied to answer two key questions: First, does this economic model, in itself, encourage more successful virtual teamwork? Second, is the peer-production model of collaboration fundamentally tied to the open source model or can it also be applied in a commercial context to create proprietary products?

A key source for the paper was "Coase's Penguin, or Linux and the Nature of the Firm" by Yochai Benkler.

Link: http://www.benkler.org/CoasesPenguin.html

In this paper Benkler describes a mathematical model for human motivation, which accounts for influence of money. Highly recommended read.

Edit: fixed name typo

Most people do OSS to pad or establish their résumés or increase their professional profile. Additionally, most of the high profile OSS projects now have massive commercial support.
This article is basically a diluted version of Bob Black's The Abolition of Work[1].

I'm not sure how possible Black's vision is now because I think there's still scarcity, but it needs to be considered because it's a much better future than the one we're heading toward if we keep pretending that the capitalist work/ownership model is meritocratic. In the future, all jobs can be automated, and we're going to run into very deep issues long before even half are automated.

[1] http://www.primitivism.com/abolition.htm

Just a note that the article (perhaps inadvertently) confuses a little: industrial manufacturing must be highly routinized and boring if it's working well. Tolerances are very tight for well made manufactured goods, since they have to be to be assembled into larger, more complex goods. Let an operator get creative with a running process, and all bets are off [0].

Besides! People are also terrible at that sort of work, so it's better to automate the job and have the people supervise machines. The machines do the terrible soul-crushing tedious work and the worker oversees the hiccups and glitches. (Machines are pretty lousy supervisors, and are difficult to program supervisory roles in the messy situations a lot of manufacturing happens in.)

And keep in mind that's for a running line or process. I don't think there's room for creativity on carrying out the line's program, but there's endless opportunities for planning and improving the process off-line. People are great at deliberation, planning, and brainstorming. (Too good, some may cynically say :) I.e., you'll never get a better ROI than buying a group of operators lunch and let them rail at you about something that irritates them about a line. And include them in planning/upgrade meetings; they own the line, after all!

And there's the exception of those times where it just makes economic sense to plop a person down for something boring and lonely. For example, the cost of vision control tech is getting ever more affordable and powerful, but it still takes a substantial amount of engineering work to actually install and tune the system for the specific situation it's in; by contrast, people are cheaper in the short-run and can be reasonably effective very quickly. (It's mind boggling when you see a failure that you think, "I could have paid a guy a year's salary to sit in a chair and watch for that one obvious, uncommon failure mode event.")

[0] This is an interesting dichotomy: the workers must own the process they're working on, but they also need to not constantly fiddle with settings. If they're not actively tweaking stuff, then they feel disenfranchised, and if they are constantly messing with stuff then the operator is simulating a randomly tuned PID loop on whatever dials happen to be nearby. The root is that people are generally terrible at figuring out the difference between "normal variation" and "exceptional variation", and tune both. So when Deming talks of knowledge of variation, this has to be balanced by knowledge of psychology.

And that balancing act brings us to this article's contention.

https://en.wikipedia.org/wiki/W._Edwards_Deming#Key_principl...

As per the famous Ghana postal workers recording ( https://www.youtube.com/watch?v=por5SopwHDc and http://faculty.weber.edu/tpriest/FacetsMdl_files/Postal%20Wo... ), it's perfectly possible to enjoy even tedious work if you have a good attitude. It helps to have a healthy culture.

In the U.S. we are culturally taught that we are supposed to dislike our work, especially if it isn't prestigious. If you dance around and have fun at work in the U.S. people look at you weird and generally discourage any such thing. But there's no reason not to bother enjoying your time.

This is on top of the various other points they make in the article and related stuff…

>In the U.S. we are culturally taught that we are supposed to dislike our work, especially if it isn't prestigious. If you dance around and have fun at work in the U.S. people look at you weird and generally discourage any such thing. But there's no reason not to bother enjoying your time.

Generalize much? While I don't doubt your experience, I don't think this is a very accurate characterization of the culture distribution across the US.

It's a generalization, yes. It's valid as such. It's comparison to generalizations that are valid for Africa. If this case doesn't apply to your exact experiences, it's because generalizations don't go that far.

Do you have the anomalous U.S. experience of working in a place where people dance around and sing and have fun while working? You could share that with the rest of us who mostly do not have that experience.

>In the U.S. we are culturally taught that we are supposed to dislike our work, especially if it isn't prestigious. If you dance around and have fun at work in the U.S. people look at you weird and generally discourage any such thing. But there's no reason not to bother enjoying your time.

I can think of one: the same reason Steve Jobs paid himself $1 a year.

Managing incentives is tough. If you try and reward someone for a task, you may find the incentives at some point misaligned.

Let work be fun, and you open yourself to work being sacrificed to protect the fun.

Therefore: abolish fun.

I haven't made an eloquent case for it, but I think that's the reasoning, and I'm not sure it's wrong, frankly.

But the important part of life is the fun. The work is only instrumentally useful to get to the fun, not really valuable in itself.
The only reason Steve Jobs and any other executive pays themselves $1 on a W4 is because their income from other means of compensation gets taxed less than regular income. They aren't doing it as some sort of show of "look how much I love my job!"
I am a professional web developer (edit: actually i'm selling myself short with this title as I speak multiple programming languages, do UI and a host of other things) and haven't had a fulltime job in over 4 years. I try to get remote contracts that last from 1 to 6 months (3 months is the norm) and then I spend a month or two off self educating and making video games (trying to transition to indie game dev). I'm exponentially happier than when I had to wake up and head to a 9 to 5 even though I have less money and live much more sparsely.
The challenging question is: do you have kids?
FWIW, I do, and I do essentially the same thing as OP. Your comment implies that the two are incompatible: why do you think that is the case?
Mind if I ask where you get your contracts? Mine have almost all been recommendations from past clients / colleagues. I also joined gun.io a while back but haven't been able to drum up work from it.
It's similar for me. Pretty much every quality contract I've had has come from friends or former colleagues.
Not incompatible, but less compatible. When you don't have dependents you can afford quite a bit more risk which goes hand in hand with a less structured work life.
I can imagine it would be extremely stressful to lose an income stream with high expenses, but we have gone to great lengths to reduce (financial) risk. We live in an apartment on the lower level of our house and AirBnB the upstairs, which more than covers the mortgage. By contracting part-time at higher rates, I have more free time to devote to spending time with my son, which I think lowers other kinds of more meaningful, less quantifiable risk. If the contracts dry up, it's no big deal - we're saving heavily while the getting's good and I use the dry spells for professional development and to go do the things we enjoy.
I also have kids and a company but I can recognize the risk I am/was taking. Without kids I can live in 2 square meters, eat cheap, be healthy, etc. With kids I pay the best education, the best health plans, etc. Not the same.
Kids plural is much hard than kid singular as well I think.

My daughter is already in a much better place than i was at her age. I was homeschooled until college (yes, my family are a bunch of hicks) and I didn't have insurance until I was 22. I was also raised in an incredibly restrictive religion which I have since abandoned for science and reality.

I'm not saying I don't want a better education and better insurance for my daughter than she currently has, but she's on a better path than I was on by a long shot (she gets As in science for starters... hell, she has a science class!).

Yeah, I certainly understand the drive to provide the "best X, Y, and Z" for kids, but I'm pretty satisfied with reducing expenses and providing "good enough X, Y, and Z" for my son in exchange for not being stressed out and being able to spend more high-quality time with him.
I feel the same way - and that's no judgement on the other end. If a person is capable of dealing with the high stress and feels that quality time is less important, or is able to maintain a good balance and can provide that quality time regardless of FT employment, then I think it's an excellent choice for their life. I don't think there's a one size fits all option for this sort of thing.
One kid, lives with my ex-wife.

Edit: She's at my house more than her mother's because her mother works full time.

I'm guessing that the implication is that a kid makes things too difficult in terms of money or perhaps time.

On money: I just don't buy a lot of stuff.

On time: I'm awake by 4am and asleep by 9 or 10pm every night. I don't watch much TV / play many games (Netflix and bf4 / gta5 binges do happen though). I try to read myself to sleep each night. The vast majority of my free time is spent working on my games (of which I have yet to finish one, though I've only been going hard at the game development as of late... the last couple of years were spent more on learning and less on producing).

The conflict for me is between providing the best opportunity and life for my children (by earning more money) and convincing your kids not to be a slave to money by example (by doing things for passion/love not money).
The problem for me was this - I was spending more time working in an office than with my daughter or on anything I actually wanted to achieve. For 10 years I worked for various companies as a full time employee. The last company I worked for broke me - I was there for 4 years, pulled a few all-nighters, got in at 8am, left at 6pm, worked through holidays, worked some weekends - the whole "good employee" gambit.

Meanwhile, the more money I made, the more I / my ex-wife spent. By the time I quit that job (and jobs in general) I had almost nothing to show for myself outside of knowledge and experience (which is very valuable in its own right of course). I had very little in savings - and yes this was due to my own money management problems and not with being an employee (my daughter's old school was almost $20k per year, rent was the same), but that's irrelevant when life is staring you in the face.

Also, I had been bouncing between jobs and job titles for nearly a decade - this was prior to anyone really using the term "fullstack" to describe what I was doing (I can't even count the number of conversations I had where I was told to choose either frontend or backend work), and I was constantly struggling with management who wanted to pigeonhole me and push me towards a specific career path... that of me becoming a manager. More of my time was wasted on office politics, water cooler talk and socializing at bars with my coworkers than I care to admit as well.

I came to realize that I hated the lifestyle associated with being a fulltime tech employee. I hated the free meals in the kitchen, random mid-afternoon beer breaks, and all the other "perks" that I now view as carrots on a stick.

As a contractor I can easily make $12k+ per month if I find the right client (I've done this multiple times). In the last 9 months I made $90k (reduced my prices in order to get clients easier)... but that's only if I'm working 8 hours a day with steady contracts which almost never happens (like I mentioned, I don't bother looking for steady contracts)... and these types of contracts are typically for very demanding clients so they're very stressful.

I value variety more than stability, and frankly I don't want to die with the realization that I only helped upper management and owners pursue their dreams while mine died a quiet death.

I too want my daughter to have the best opportunity and life possible, but I'm not sure how working for $110k per year for 10 hours a day in an office with people I hate is going to give her better opportunities than what I'm doing now. She's still getting an education, she has all the tech she could possibly want (minus a cellphone), and she's a smart kid. I would prefer to get her out of the public education system, but it actually seems to be working better for her than her private school did.

side note: i only went to college for 2 years and it was to get a graphic design degree. i taught myself how to program when i was 8 years old on qbasic - video games was always the motivating factor, I fell into webdev by mistake and then got good at it.

> Its survey last year found that almost 90 percent of workers were either “not engaged” with or “actively disengaged” from their jobs.

Is this true? That seems like an very high number.

I presume the the survey saw "very engaged" as always on at all times, which is rather misleading as I love my programming job but when encountering the many frustrating and complicated problems that come across my path I'll often reach for my phone and go on HN. But I wouldn't say I'm "not engaged." I suspect many here would feel the same.
Any labor with love is a privilege. Any labor without love is sacrifice. It's safe to say people are more than capable of being content with sacrifice. Foxconn workers protesting the enforcement of US labor restrictions is a good example. They're there to make a sacrifice, not live their lives.

In the west, resistance towards sacrifice is appears to be mounting. But what is work but an activity that generates value for which you receive a kickback? And there are plenty of activities that are lovable and that generate value. Hence, the movement towards lifestyle jobs and placing passion first is only natural. Entrepreneurs could hold the key here, because they have proven they're capable of generating those jobs, beginning with themselves.

“Choose a job you love, and you will never have to work a day in your life.”

― Confucius

I think the idea is that modern society provides plenty of amenities (automation, delegation, abstraction) that should lessen the sacrifice necessary. Yet we work longer number of hours for pay that has not grown on par with previous generations.
This is similar to what Lewis Mumford has said in Technics and Civilization. Basically, more abundance means everything gets cheaper. Unfortunately the wealth created is locked up within a few classes and barely trickles down. Like the farmer who only produces cash crops and has no food to feed their family or the shoe maker whose children have no shoes. Mumford suggests that with such abundance we need "basic" communism which goes further than a guaranteed basic income. People will still have an incentive to work but they'll be spared the starvation and homelessness.

It's hard to get used to an abundance mindset but we're definitely at that point where we absolutely must. It's like pre-AWS and post-AWS: in the former we have to worry about provisioning more hardware and virtual machines and worrying about running out of space (I'm in that situation now where we have a private cloud and maybe 2 more VMs can be spun up and that's it). In the latter situation we would be able to provision as many VMs as needed. Sure your costs increase because you went overboard and provisioned one too many VMs but at least you got to worry about over-abundance rather than scarcity!

I think the other side of that argument is why the capital gets locked up in the first place? I can't imagine someone like Steve Jobs or Warren Buffett actually wanting to keep people from resources or excess wealth if they had no use for it. Especially if it was just idling there doing nothing for anyone (themselves included). It just seems like that our situation is one born out of the interplay between institutions that have long since lost significance like a vestigial organ that only exists because the evolutionary cost to 'remove' it is greater than it is to keep it. But in this case, I think we can overcome these institutions it's just a matter of how.
" I can't imagine someone like Steve Jobs or Warren Buffett actually wanting to keep people from resources or excess wealth if they had no use for it."

1. Na, some wealthy people would totally do that. It's their hard earned money and they're entitled to spend it however they want, after all. Get a job and stop looking for handouts!

http://www.washingtonpost.com/blogs/fact-checker/post/fact-c...

http://www.washingtonpost.com/news/wonkblog/wp/2012/09/17/ro...

2. Who says they even have excess wealth to begin with? I may make a billion dollars a year, but I'm living in this cramped mansion, and I've still got payments on my super-yacht. Living this lavish lifestyle is expensive!

http://www.theatlantic.com/magazine/archive/2011/04/secret-f...

I think the other side of that argument is why the capital gets locked up in the first place?

It's because there's excess surplus from productivity gains. If you work 1 hour a day you can be far more productive than just a few years ago. Either wages should increase to match that gain or hours should decrease to match that gain. In both cases, wealth would be unlocked.

If you work fewer hours you get more time for hobbies and side projects and other wealth-creation ideas.

If you work the same amount of hours but for a higher salary, you get money to shift into investments or to be able to take time off to invest in yourself and your family.

The current surplus wealth goes to the top and to the company itself.

It reminds me of what Ivan Illich (sp?) pointed out about over adoption of any specific technology. That we'll keep using it to such excess even if it harms us. I think if we use that truism as a guide on social norms with regard to economics then I think we've adopted the concept of private ownership to such excess that it harms the process of private ownership itself. I think it's time to go back towards a Lockean approach to the problem (if your actions harm others in their pursuits in common then it should be curtailed to ensure equal opportunity for all).
Does the improved quality of life get locked up? Americans have developed pretty staggering wealth inequality in the last 3 or 4 decades, for example, but the material quality of life has greatly improved in the same period of time. More people own homes, more people have more and better cars, everyone has access to more entertainment outlets, etc. Yeah, Steve Jobs gets a diamond studded speedboat, but everyone else gets Iphones. It's not equal, but it does represent a significant improvement in material quality of life.
> More people own homes

Source? My guess would be that in fact, more people are homeless, jobless, living on food stamps and/or without health insurance.

http://www.cnbc.com/2015/07/28/home-ownership-rates-drop-to-...

> The U.S. homeownership rate fell to 63.4 percent in the second quarter of 2015, according to the U.S. Census. That is down from 63.7 percent in the first quarter and from 64.7 percent in the same quarter of 2014. It marks the lowest homeownership rate since 1967.

> Homeownership peaked at 69.2 percent at the end of 2004, when the housing market was in the midst of an epic boom. The 50-year average is 65.3 percent.

Do you have any data on how the ratio of homeless-to-not-homeless has evolved?
The key is that you have to qualify it by repeatedly stating the word 'material'.

There can be arbitrary amounts of psychological suffering that we trade for this material benefit and these are typically just discounted.

Key word: Material quality of life. So we're saving money on plastic deck chairs and pringles cans. But the cost of health insurance, real estate, and higher education has gone up.
Lewis Mumford talks about that as well in the book, in earlier chapters. He says that mass production focused on quantity rather than quality of life. More of something doesn't necessarily improve quality of life.

Mumford actually argues for more automation; and it makes sense. Why are there still cleaning crews and construction crews that work insane hours for not the best pay in the world? Why haven't we automated that so those people can pursue happiness? Giving them more TVs or iPhones won't improve their quality of life substantially. My favourite example is computers in the classroom; they haven't really increased the education of students, only made certain things more convenient; we still have classroom sizes that are too large to teach effectively, we don't cover the material properly, we teach to the standardized tests, etc. Those are all quality problems that can't be fixed with quantity of material goods.

It's "life liberty and the pursuit of happiness", not "life and the pursuit of wealth". Materially we're doing great and we could be going further with more automation, but in the mind, we have huge issues that have been swept under the rug and are only seriously looked at by academics.

Left out of these discussions is the division between worker and owner. Classism and elitism are main problems for our society.

That is not to suggest everyone start quoting Marx, give up money, and assume some kind of techno-communist utopia will just fall out.

I think technology and decentralization are key, but we have to do quite a lot more thinking and engineering and integration of viewpoints than most people assume.

It's clear that people will work hard for many things besides money; to suggest otherwise is absurd. The evidence is right in front of our noses, every day: Consider artists, scientists, scholars, soldiers (some of whom risk their lives in the worst working environment you can imagine, and need food stamps), teachers, FOSS software developers, explorers, parents, political and social movement leaders and members, etc.

(I wonder how much Adam Smith made? I also wonder if he really said the things he represents to us now.)

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The article contains a charming contradiction which really shows how in the end "scientific management" gets its dues: it tries to show that scientific management is so much worse than so-called "enligtened management" using... methods of scientific management! (e.g. hard metrics like sales growth).
I have found people that are often the most satisfied at work are the ones that have figured out the best way to play a game with their own emotions and instincts. They understand when they are tired and what makes them tired. The know how to dangle the carrot in front of themselves to get to the next level. Sure, they may dislike work at some instinctual level just like everyone else, but they control that along with everything else in their lives.
I'm a great fan of Sociotechnical systems [1] for exactly the reasons mentioned in this article. A lot of focus is put on making jobs more meaningful and giving workers more responsibilities. The theory is that this will ultimately lead to higher productivity.

[1] https://en.wikipedia.org/wiki/Sociotechnical_system