Ask HN: Why is Xcode so buggy?
Xcode crashes or beachballs at least once a day for me. I am not doing building anything crazy, all pretty basic apps, but I am constantly having issues with it. These issues occur across different hardware and OS X installs so I don't think it has to do with my setup. I understand it is a large complicated piece of software but for something that Apple uses in house to build pretty much all of their software products how can it be this bad?
7 comments
[ 765 ms ] story [ 79.3 ms ] threadAs a sidenote, I’m rather surprised that there’s no open source Cocoa IDE aimed at Apple platform development. TextMate 2 would make for a great starting point, covering the source editor and file tree portions. LLVM provides all of Xcode’s syntax coloring, error checking, etc, so that’s taken care of too. The three big pieces that’d need to be written are XIB/Storyboard editing, project editing (clang flags, code signing, etc), and integration with clang, iOS simulator, etc. It’s a big project for sure, but far from insurmountable. If it’s written with Obj-C/C++ and Cocoa/Foundation, many of its biggest users would also be its best contributors and the project could go far quickly.