I've actually been hacking on the X-games for a while, looking to create a local X-wiki based on the mods I currently have installed on my game. It works by running locally and using the game's data files to create the wiki content.
Love this idea for pulling live data out of the game though. Seen some really powerful mods for Gnomoria and Cities: Skylines use a similar injection approach.
Anyone have any input as to the current state of this game?
I was a massive X series fan right up until Terran Conflict and Albion Prelude and was looking forward to Rebirth more than any other game I've ever played.
Unfortunately the game was a huge disappointment. Not just in terms of the bugs and lack of stability but what I saw as the extreme dilution of the mechanics and gameplay elements that had become staples of the series.
It felt very much like a console game that had been ported to PC and was incredibly limited in scope compared to its predecessors.
Egosoft are good with patches and free updates though so I was hoping over time it would approach something like what I envisioned from an entry into the X series.
I haven't touched the game since a week or so after release.
I have the same background as you. Preordered it and never played it until now. Something is definitely missing.
I played countless hours in X-Tension / X2 / X3 / AP / TC - but X Rebirth is really different. I will play definitely the campaign to its end (even though Egosoft is not really famous for producing deep campaigns). Maybe when the campaign ends the real free game begins...
The pinnacle experience I've had in any X game has been through Litcube's Universe mod for X3AP. X Rebirth definitely isn't true to the rest of the series IMO but isn't a bad game on its own.
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[ 4.6 ms ] story [ 33.4 ms ] threadAlthough the log-to-debug approach works fine, we used to use that to write an ingame chat client for earlier games: http://creshal.de/Static/?page=dcgui / https://github.com/creshal/devchat-gui/wiki
Latency was… about as high as you'd expect, but it worked. (Although I think we never got around to kill the player if he was kicked out of the chat.)
Love this idea for pulling live data out of the game though. Seen some really powerful mods for Gnomoria and Cities: Skylines use a similar injection approach.
I was a massive X series fan right up until Terran Conflict and Albion Prelude and was looking forward to Rebirth more than any other game I've ever played.
Unfortunately the game was a huge disappointment. Not just in terms of the bugs and lack of stability but what I saw as the extreme dilution of the mechanics and gameplay elements that had become staples of the series.
It felt very much like a console game that had been ported to PC and was incredibly limited in scope compared to its predecessors.
Egosoft are good with patches and free updates though so I was hoping over time it would approach something like what I envisioned from an entry into the X series.
I haven't touched the game since a week or so after release.
I would say: Give it a try.