In safari I am able to rotate a pice by clicking, but I can only do it once for each piece. I am not sure if it is even still possible to complete it this way.
You'd probably have to check algorithmically. Starting from the top-left most piece, have they (reasonably fuzzily) covered the 6x10 grid proceeding down and right? If so, yay! You can also check for things like too much overlap, but checking if there is a piece covering each of the centers of the relative grid should be sufficient.
>edit: It also was not clear up front that I could click to rotate/flip the pieces, until I did it by accident.
This explains why I couldn't solve it... I was feeling rather stupid seeing all the people solving it with 1,000's of solutions but I couldn't find one.
This was always one of my favourite puzzle games growing up. I had a plastic copy of it that I would spend hours rearranging.
For those who aren't familiar with this puzzle, the goal is to take the 12 pieces and make a 10x6 rectangle. The 12 pieces are known as Pentominos, and each one is a unique arrangement of 5 squares connected on the edges. There are more than 2000 different ways to arrange the pieces into a 10x60 rectangle.
Same here. I kept notebook full of solutions I have found. My favourite trick was to use sets of 2 pieces placed next to each other that could be flipped without need to rearange other pieces. This way I could get 2 slightly different solutions in one shot.
Currently the game is too complex, so it's not satisfying for an average user
It might be a good idea to turn it into a game where it starts easy, gets harder, and you can share the level you achieved and brag about it (like 1 2 3 4 5 6 7, the level could be stored in localStorage so a user can continue fresh from that same level later on, with a different random pieceset)
Edit: Just checked the code, impressive :) - I assumed the game and pieces were randomly generated
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[ 3.1 ms ] story [ 54.6 ms ] threadIt took me a while to get it working on Android and desktop. I need to get better at making things cross platform.
Thanks for the suggestion. I should add a screenshot function or something.
There are thousands of solutions so I couldn't figure out a good way to detect if the user was finished. Much to learn I have. :)
My first solution: http://i.imgur.com/rV2Ueow.png
edit: It also was not clear up front that I could click to rotate/flip the pieces, until I did it by accident.
This explains why I couldn't solve it... I was feeling rather stupid seeing all the people solving it with 1,000's of solutions but I couldn't find one.
Thanks! :P
For those who aren't familiar with this puzzle, the goal is to take the 12 pieces and make a 10x6 rectangle. The 12 pieces are known as Pentominos, and each one is a unique arrangement of 5 squares connected on the edges. There are more than 2000 different ways to arrange the pieces into a 10x60 rectangle.
It's a lot of fun!
It might be a good idea to turn it into a game where it starts easy, gets harder, and you can share the level you achieved and brag about it (like 1 2 3 4 5 6 7, the level could be stored in localStorage so a user can continue fresh from that same level later on, with a different random pieceset)
Edit: Just checked the code, impressive :) - I assumed the game and pieces were randomly generated