This reminds me of Trigrad ('Tringle Gradient Image Compression'), which compresses images by sampling points (at locations biased by the results of sobel edge detection); de-compression is performed by delaunay triangulation, then colouring the triangles using some scheme (the 'nearest neighbour' scheme, which coloured each triangle in a single color, is most similar to this).
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https://ruarai.github.io/Trigrad/
https://news.ycombinator.com/item?id=9828962