If you want people to play your game, forcing them to sign up first isn't the best way to do it. Let me try it out, then maybe say that you need to sign up to go past the first level or save your progress.
This is just a crap game where you can pay real money to speed up progress, probably vaguely similar to Clash of Clans.
Apparently the "innovation" is that you can solve simple programming problems (i.e. write algorithmic code that passes tests) instead of paying real money (not clear if it's only in some or all cases).
I grow weary of all these "games for coders" because they end up just being algorithm optimization games. Why not a game where every week the API you code against changes in random, non-backwards-compatible ways and maybe you get advance warning and documentation and maybe you don't. And your code should randomly error or fail to deploy because some personnel are on vacation, or left to get new jobs and so on.
A bit off-tangent. Does anyone remember a really old game (probably pre-2000) where you are some dude stranded on a remote planet and you have these robots that you could code to do tasks (like mine, defend from alien attack?) I remember you are near your spaceship and you get a couple of the robots.
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[ 4.5 ms ] story [ 64.1 ms ] threadNahhhhhhhhhhhhhh.
If you want people to play your game, forcing them to sign up first isn't the best way to do it. Let me try it out, then maybe say that you need to sign up to go past the first level or save your progress.
Apparently the "innovation" is that you can solve simple programming problems (i.e. write algorithmic code that passes tests) instead of paying real money (not clear if it's only in some or all cases).
Avoid.
I can't find anything about in-game purchases. They also don't have a mobile version yet. What are your reasons to say all of this?
http://www.checkio.org/blog/
You you can make your building better solving puzzles, you can use standard algorithms in battle, but you can also write your own algorithms
or... wait for it... steal algorithms in battles...