Ask HN: I don't know how to launch; I'm scared to. How do I follow through?
I'm very young (early 20s) and I haven't hit any homeruns, gone to school, or even finished a course online - ever. My back story is quite interesting, and is the reason for why I am where I am. Do I regret it? No. Would I like to change some things? Yeah, in a way. Regardless, and perhaps thankfully, I've always been curious enough to learn how things work, and how to make them work in my favor.
I have two products (web) that I have completely finished, tested, and have developed the site, its content, done the FAQ/KB, setup a helpdesk, payment gateway is ready to go, ToS/PP are written, all that stuff. One of them will take off like a rocket and I'm convinced of it -- I've never been more convinced of anything in my lifetime actually. The other one is a longer-play and will take some time to develop it as a business.
I just can't find it in me to "launch".
It's a mental block.
What can I do to get over this hump? Does anyone else have this? It's an irrational fear and it sucks. Is this normal? I feel like a virgin all over again.
Please help, advise, anything, my band of brothers and sisters. Shit, even tell me I'm wrong and stupid and confused; I don't care. Just be honest. I can see the light at the end of the tunnel, but it's like running up the never-ending staircase in Mario 64.
Sincerely,
Alone in Minnesota
21 comments
[ 0.24 ms ] story [ 56.9 ms ] threadAlternately, pretend a competitor is coming out with a similar service and it's a race to go live...
I know this is a gross oversimplification but it seems your overthinking it and need to do.
My favourite quote in recent memory is Markus Frind, of Plenty of Fish fame. I'm paraphrasing here, but he says launch something that just sort of works and then take it from there.
But it seems like you're well beyond the point of something that just works at a minimum, so I'd say don't worry about anything beyond getting these products out. A lot of people don't even get to the point of having something to launch for a variety of reasons, both internal and external.
I work with people like you all the time in my coaching business.
Allow me to show you the light at the end of the tunnel.
A comment box isn't going to do this justice, so email me at Joe at thesuperhumanproject.com and I'll help you through this.
For the good of the community, we can do a write up of what we discussed or we can keep it private. It's up to you.
Pick one of them. Launch it. See it through a few iterations, because (spoiler alert!) it won't be perfect at the beginning. What you launch will probably not get traction. If you've never launched anything before, you won't believe me. But this is both a liberating and terrifying thing, so it's important to accept that you will fail to live up to your hopes.
The more you're convinced that you won't fail, the less you'll risk actually failing at something. The more you'll fall back on your conviction of being smart enough to delay launch. The more you'll build features instead of launching shit to make things that people will use.
Today, say to yourself that you will adapt. That the biggest adventure is yet to come, and that you don't know what will happen, but even then, you will face every challenge down.
Then tomorrow, JUST FUCKING LAUNCH IT.
Second, as Gustamaximus said, you are obviously scared to be proven wrong or fail. That is natural. None of us want to experience the disappointment of believing in something so badly we spend months working on it and then discover no one wants what we built.
Other scary thoughts in your head right now probably...
What if the launch results in a big NOTHING??!! No users, no interest, just nothing. Paid google click traffic that just moves on after spending a split second on your front page.
Even worse...what if there is a bug in your code and you accidentally charge your first user a million dollars on their credit card instead of your modest 10 dollars a year subscription fee and they Tweet their 100,000 followers how much your service sucks?! You will never get user #2 and your service will be dead within 5 minutes!
Yeah...these things could happen...but, most likely not.
All the difficult work is all ahead of you. Marketing, sales, retention, customer service, bug fixing, re-positioning, competitors etc etc.
The launch is a non-event compared to all that's still ahead of you.
As other said, don't launch both at the same time, don't focus too much on "will it work", for "completely finished" product it's no longer the right time.
I'd try to review your expectation: -- One of them will take off like a rocket and I'm convinced of it That's giving you too much pressure, just wait, see and iterate accordingly.
Doing a closed launch before the actual release date is another thing that can help feel "everything is really ready to go".
So what do you have to loose? I mean, could you write what you think you will loose?
The really hard thing is marketing -- getting people to know and then care about your service. Get the tech stuff out of the way and move onto this. It is hard. The first people who use your service will give you invaluable feedback.
Stick a BETA on it somewhere and go live ASAP.
Any time you feel like this, assume it's self-delusion because it probably is.
Stop worrying so much about failing and just expect to fail a lot, then it won't seem so scary. Launch this thing. Try to make it work. Then work on something new that genuinely interests you more. Follow your interests and work hard.
You are going to fail, but if you don't give up, you are also going to succeed.
Stop reading these comments, get off HN, and LAUNCH THE DAMN THING, fuck breakfast.
I did the same thing once, and then never again. I developed a product for a year in my free time. Everything was finished, polished, all the features were fully developed, and it was ready to go. What happened? I 'launched', a handful of users registered, there were a dozen posts, and that was it. Only in that moment, did I realize it wasn't that great of an idea in the first place, and how absurd it was to invest a year of my time before getting feedback from my target audience.
What I do now is try to launch asap. I get a rough concept up and running, and launch in a weekend, a week, or a month. I developed one site over the course of 48 hours (from idea to working beta), launched, and it had 2,000 registered users in less than a day. It still failed a year later. I launched another site after a month of development, and that one had 3,000 users the first day, and now it has a million and continues to grow.
By not launching, you're wasting time. There's a 95%+ chance the product is going to fail, you'll get a tiny spike of traffic day one from your marketing, and that'll be the most traffic you ever see. That's why you should launch asap. If you invest a few weeks, and it fails, that's great, you proved the idea doesn't work, and you move onto the next. You can launch a dozen products and services in a year this way, identify the failures, and when one appears to gain traction, then you can flesh it out more. I don't think my site had a FAQ until it had 25k+ users, a support section until it had 50k+ users. It didn't get a ToS until it had 500k+ users. Launching is a good way to validate the core idea, before you invest all the time in the extras.
Not launching = failure = not a bad thing, but just learn from it and launch!
p.s There are a lot of people alone in this world.