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This is more like from 0 to 2. You've spent zero dollars on marketing and... you have zero dollars in revenue, and not even a way for hypothetical heavy users who fall in love with your site to buy credits if they use up the 50 free credits that come with each new account.

Giving raw user numbers, or albums created, is a meaningless metric. You can always get people to sign up and try something once. How many users have created multiple albums? How many were active two weeks after signing up? How many would be willing to pay for credits?

I'm all for valedictory posts (and self-promotion!) but this is not much to look at yet. I would suggest you make your first priority giving people who actually want to pay you money the opportunity to do so.

Actually there is a way to buy credits. Is located in the up-loader (inside any album). We are in the process of making it more visible.

I completely agree with you on giving people who actually want to pay money the opportunity to do so. I really like how you do it in http://pinboard.in by the way :)

Ah, I see - I was looking at the FAQ entry on http://twitalbums.com/learnmore.html.

I appreciate the compliment! But all credit should go to joshu for that pricing model.

For what it's worth, I think payments are one of the most painful parts of an app to work on. Any bugs catch people at their grouchiest moment (handing over money), and the available payment options all suck in various ways.

Best of luck to you guys!

spanish speaker? you have "mayor" instead of "major" (que tengan buena suerte....)