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It's not working for me Firefox. Strange since the flow experiment that it was based off of works fine. Chrome runs it perfectly. I don't know if it's lack of market share or Mozilla being too stretched thin chasing Mobile OS / IoT, but I'm been having more and more issues with FF lately.

For those that liked this demo, the Oryol engine does a nice job with particles too: http://floooh.github.io/oryol/GPUParticles.html

Edit: It may be working for you, but not for me on my HD 2000. Tried again with nightly and whatever bug was breaking it on my older hardware has been fixed.

It's working fine for me with Firefox 43.0.4 and Pale Moon 26.0.0 on Windows 7.
works great in Fx 44. Are you trying it in Nightly? ;)
No joy on Chrome/Ubuntu/Intel GPU.
Wow .. just wow.

I am actually interested in 3D. What does it take to get to this level of expertise to create something like this ? I have just heard of shaders and all but no idea how to approach it. Any recommendations ?