I was just reading more about the Estonian developers of it there, BlueMoon Interactive. They also created the FastTrack P2P protocol and wrote Skype. Pretty impressive group there.
Same FF version on win8.1: My car goes full throttle + full turn to the right. Have not yet managed to jump straight (and I can only play Druidia, Road 3).
It works on Chrome on the same computer.
Update: Well, it worked once on Chrome. The next time around the car constantly jumps. Easier to control than full throttle, but not by much.
I think this would make for a great mobile game - not sure if the devs have considered supporting mobile platforms for it, but I can't seem to find anything approaching a good clone on the play store.
While in university a friend and I dumped the original sky roads levels by dumping the dosbox heap while the game was loaded and reverse engineering the memory map. If i remember correctly we emailed the original devs (who are awesome) and they gave permission for rerelease for the open source remake available at the time.
A bit of gaming history: this is apparently a clone of a game called SkyRoads which Wikipedia claims to be a clone of "Kosmonauts", but that is obviously a clone of a hypnotic space-themed game Trailblazer from the 80's. See here https://www.youtube.com/watch?v=5EXsxd8O7eU for C64. Thus, the question arises: does anyone know if Trailblazer itself is a clone of some other game?
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[ 3.1 ms ] story [ 70.4 ms ] thread"Oh my god." My childhood.
It works on Chrome on the same computer.
Update: Well, it worked once on Chrome. The next time around the car constantly jumps. Easier to control than full throttle, but not by much.
(sure I guess new artwork could be done and levels changed and re release ti)
http://www.tastystatic.com/ is a more faithful clone, but also not on mobile.
video: https://www.youtube.com/watch?v=vni52_CKeUg
repo: https://github.com/flipcoder/bouncingship
I'm considering porting it to mobile.