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i think the pull-left pull-right code example is missing the pull classes. very cool, will give it a try
Thee "pull-left" and "pull-right" classes were added into v2.2 (in the Github repository) in addition to the similar "float-left" and "float-right" classes.

These additions have been merged into the Master branch this afternoon.

The example site is running on v2.1 which uses the float-left and float-right classes.

Hope this helps.

I think (s)he means they're not present in the sample code under "pull-left & pull-right". The code block's divs just have column and size classes.
Great spot. I apologise to the original commenter, the classes were indeed missing.
The special casing for handling a three way split seems clunky at first glance. Why not use a 24-point system rather than 16?
Thank you for your comment/suggestion.

Did think about a 24 unit approach, however we concluded it was not the way forward as the unit widths at 24-points would be ok at 4K, but at sub-4K they would be negligible, and the developer would need to work in multiples.

Well the 12-unit grid is normally chosen based on being divisible by [1,2,3,4,6,12]. 16-unit is divisible by [1,2,4,8,16], but I see that you added a "thirds" class to deal with that. 20-unit could be an option as it covers divisibility by [1,2,4,5,10,20] but also critically ignores 3 column. 24-unit (the product of the first four positive integers) is divisible by [1,2,3,4,5,6,8,12,24], so it would naturally allow the most flexibility at the cost of very granular 1/24 elements.
Light grey sans-serif body text means you hate your readers. Making it small means you really hate them.
Thank you for your suggestion.
it should not take me two clicks to find out "framework for what?". the front page (and this link) should both say "4k featherweight css framework"
The code boxes with the ::before and ::after shadows are gorgeous.
(comment deleted)
I couldn't find any license information. What license is this released under?

You may also want to add that as a LICENSE file to your repo.