I like this article. It was very well laid out. I've already added a new card to my Trello board for taking a look at implementing "yield" in our software application.
I liked the article. Maybe a bit about how the LinQ methods are (or could be) implemented under the hood to show how easy this can actually be?
I've always like the good old fibonacci sequence for this too, because it shows off some simple logic that we all know, but it touches on some non-intuitive aspects (like yields being anywhere, and infinitely long IEnumerables).
public IEnumerable<int> Fib() {
yield return 1;
yield return 1;
int a = 1, b = 1;
while (true) {
b = a + b;
a = b - a;
yield return b;
}
}
8 comments
[ 7.2 ms ] story [ 44.5 ms ] thread(Either way, I did not know C# had this feature, it looks very nice! Also, the article is very well written, thanks a lot!)
Here's some more info (although outdated): https://en.wikipedia.org/wiki/Coroutine#Implementations_for_...
Thanks, glad you enjoyed it!
It use a simple state machine. The async keyword is implemented with the same principle.
I've always like the good old fibonacci sequence for this too, because it shows off some simple logic that we all know, but it touches on some non-intuitive aspects (like yields being anywhere, and infinitely long IEnumerables).
Then the 500th fibonachi number is: