Creating Objective-C and C++ Packages Using Swift Package Manager (ankit.im) 44 points by aciid 10y ago ↗ HN
[–] netheril96 10y ago ↗ Can the package contains no swift code? Then I can retrofit it as my C++ package manager. [–] slezyr 10y ago ↗ How about python? conan.io [–] terhechte 10y ago ↗ Yeah, you can use it for just c, c++ or objective-c too [–] kennywinker 10y ago ↗ I think it'd need at very minimum the Swift code in the Package.swift file, but that's probably it. [–] [deleted] 10y ago ↗ (comment deleted)
[–] kennywinker 10y ago ↗ I think it'd need at very minimum the Swift code in the Package.swift file, but that's probably it.
[–] magnumkarter 10y ago ↗ I'm curious about how this can integrate with other build systems like CMake, ninja and GYP. Also, I wonder if this could be the groundwork for a clang (obj-c, c++) build system
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