The Howl Editor – a fast, lightweight, LuaJIT based, fully programmable editor (howl.io) 5 points by shalabhc 10y ago ↗ HN
[–] shalabhc 10y ago ↗ I'm one of the developers and happy to answer questions.0.4 was also just released: http://howl.io/blog/2016/05/31/howl-0-4-released.html
[–] crudbug 10y ago ↗ Neat !Is there a package management framework for this ?I would love to see some technical architecture documentation. [–] shalabhc 10y ago ↗ There's no framework at the moment, but will probably be added at some point.Currently packages are easily installed be just copying the folder into a 'bundles' directory.Note that there's a lot of built-in functionality, e.g. highlighting for 80+ syntaxes out of the box.What specifically are you looking for in technical architecture docs?
[–] shalabhc 10y ago ↗ There's no framework at the moment, but will probably be added at some point.Currently packages are easily installed be just copying the folder into a 'bundles' directory.Note that there's a lot of built-in functionality, e.g. highlighting for 80+ syntaxes out of the box.What specifically are you looking for in technical architecture docs?
3 comments
[ 4.3 ms ] story [ 21.9 ms ] thread0.4 was also just released: http://howl.io/blog/2016/05/31/howl-0-4-released.html
Is there a package management framework for this ?
I would love to see some technical architecture documentation.
Currently packages are easily installed be just copying the folder into a 'bundles' directory.
Note that there's a lot of built-in functionality, e.g. highlighting for 80+ syntaxes out of the box.
What specifically are you looking for in technical architecture docs?