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How does this compare to Wowza?
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basically the same. I find nginx + ffmpeg to be easier and simpler than deploying Wowza. As well as free-er.
It's not running on Java so it should be faster with the same hardware.
There may be a lot to complain about with Java but it is insanely efficient when it comes to serving data out a network port. Wowza will scale well beyond most companies' needs, I've used their stuff for years and it is the one program that convinced me that Java actually can be very efficient for applications like these.
The setup seems rather similar to https://github.com/arut/nginx-rtmp-module which I've used in the past. Perhaps they've bundled it with Nginx Plus without crediting the original authors? The project has a bit too permissive license for my taste.
> Both NGINX and NGINX Plus support the features we’re discussing
I wish there was a decent HTML5 low latency (< 2s) solution. Nothing comes close to RTMP + Flash still.
HD RTMP to the client is extremely difficult to scale without an enormous investment in infrastructure. AFAIK BAM/MLB.TV are the only ones doing it.
The scalability of DASH/HLS comes from the fact that the video segments are just static files sitting on a http server so they can be cached and distributed with the many techniques for serving static files over http.

If you don't need the scalability of DASH/HLS you can use the WebRTC apis for low latency streaming, usually <1s. WebRTC can be used for client-server applications just as easily as peer-to-peer using a gateway like Janus[1].

[1] https://janus.conf.meetecho.com/

Yer I've looked into WebRTC before but the browser support isn't good enough yet :(
What browser doesn't support WebRTC but does support flash/RTMP ?
Abusing WebRTC can be a viable option in latency-critical applications, but it brings a bunch of other concerns with it (browser support, no way to leverage a CDN, etc).
This looks cool. I'm very interested in live video but can someone enlighten me on the creation side of this equation?

How do I create an RTMP stream in the first place?

What camera can/should I use? Can I use webcam? Is there an iOS app that can do it?

What hardware/software is needed to create this RTMP stream that I'll be pushing to nginx?

ffmpeg, vlc, OBS Studio (this one is probably easiest; you can just add an image or add a webcam source etc then configure a rtmp url to push to)
Wirecast from Telestream is a good paid option as well.
Wowza is another one. It scales very well.
Is there a way to mux subtitles written on the fly?

For example, I want to mux a subtitle stream, with the real time clock in it, into a video stream.

ffmpeg can do that fairly easily. To adjust the command in the example, you need to to take the srt file and pass it as a second -i input file. There's some helpful guides on how to do that if you search around.

e.g. https://en.wikibooks.org/wiki/FFMPEG_An_Intermediate_Guide/s...

But I don't have a subtitles file. I would need it to read from a stream, not a static file.
Try having it read from a fifo instead.
But how? I've searched the documentation.
The one thing I've always wanted from nginx-rtmp was the ability to pull from a source input instead of running a separate process with ffmpeg to push the stream over. If they could get that working my life would become less complicated quickly.
yeah I use nginx-rtmp for local video capturing (basically the functionality of a mirror) and the lag that needing to re-encode + chunk + starting off at the beginning of the chunks in the playlist introduces is meh. I think I'm going to transition my project over to WebRTC though, since the mobile device I'm using to display the video can handle that now.
> [I'd prefer] the ability to pull from a source input instead of running a separate process with ffmpeg to push the stream over.

Could you elaborate on this? I don't understand what you mean by 'push' and 'pull' in this context.

Currently to get the stream from ffmpeg into nginx you have to do the following: ffmpeg -re -i input_file -c copy -f flv rtmp://nginx_server_url:1935/app

It would be nice to have the ability to set up an app block that looked kind of like this

application source1 { exec fffmpeg -f decklink -i 'DeckLink Quad (1)@8' -f flv rtmp://localhost/app/$name }

ffmpeg is still pushing the stream to nginx, but nginx is in charge of starting that process.

Is there an advantage that an nginx process like that has over streaming servers like liquidsoap?
Anyone have any insight on RTMP + HLS / MPEG-DASH -> WebRTC? Ala www.beam.pro (what they call FTL)?
"but for ease of reading we refer to NGINX Plus throughout"

Uhuh. Suuuure. :p

I also would hesitate to call it "Live" without showing how to adjust for GOP sizes, key frames, B and I frames, etc.
Lots of people in here commenting about nginx plus, but can anyone recommend a free alternative to BITMOVIN?
video.js with the HLS plugin is fine if you don't need dash (there may be flash) but obviously that's very bare bones. It seems like there's things like ad support among other features you get with the suggested player.
FYI. The rtmp module broke recently with the recent nginx 1.11.0 release.
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Working on a similar product but using peer to peer live video streaming. Since the data does not touch the server, there are no scaling problems.
Who's the target market? I think I'm a bit jaded as my first thought was this would open up the streamer to get DDoSed every time they try to stream