Personally, I think VR will find it's killer app in being a creative medium and expand from there.
There's been too much emphasis on it's possibilities as a passive entertainment experience so far, but the truth is we're nowhere near the point of VR being a good platform for consumption of passive entertainment yet. It's an active experience, not a passive one
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[ 2.8 ms ] story [ 22.0 ms ] threadThere's been too much emphasis on it's possibilities as a passive entertainment experience so far, but the truth is we're nowhere near the point of VR being a good platform for consumption of passive entertainment yet. It's an active experience, not a passive one