Cocotron: The only possibility left for portable iPhone apps?
http://www.cocotron.org - cocotron is an Open Source ObjC API that implements much of Cocoa.
Given Apple's new developer agreement, is implementing CocoaTouch APIs for other platforms alongside cocotron a viable option for writing cross platform iPhone apps?
What do people that have used CocoaTouch estimate the development time as?
2 comments
[ 5.0 ms ] story [ 15.0 ms ] threadThe same goes for GNUStep / the GNU ObjC runtime. Both of these projects have been focused on the Mac environment, not iPhone; they have AppKit, not UIKit.
Of course, you could write the core part of your program in ObjC and build against GNUStep/Cocoatron and use that elsewhere. But, at that point, why not just use C/C++ instead and libc/libstdc++ instead? It would be easier and save you a lot of headaches.