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Some friends and I have the following Starcraft 2 challenge: We're all going to purchase it, install it and immediately play a game against one another without reading instructions, playing tutorials, or whatever. The first one to figure out how to play the game, wins.
Pure genius. :) I wish I could do this too, but I don't think my teammates are starcraft fans.
That also tests something like innate RTS skill. You could do the same challenge with a FPS.
Isn't the real Starcraft 2 startup challenge spending launch day intensely focused on how to beat all of your competing startups, who are spending the day playing Starcraft 2? ;)
Sometimes, spending a few hours playing a game can really refresh you. It can also cause you to waste a lot of time.

Moderation in all things ;)

I think the REAL Starcraft 2 startup challenge would be launching a website that provides a service to the Starcraft2 or esports community.

I wonder if there will be someway to hack custom sc2maps to send gamestate information to a web server instead of staying sandboxed in. Providing users with high score information for a competitive custom game or updating their performance in some sort of MMO.

One lowtech solution could be to have bots auto-host official games, send the replay file to the server when the game is complete, parse the replay file and extract player performance, and update the database. Methods that don't involve a bot as a dummy-player wold be ideal, I haven't thought of one yet though.

so down, i view it as a team bonding exercise
Okay, from the website hits there seems to be alot of interest. I'm going to draft up a little website and organize a little tournament. Will post when the site is up.