I have built a quiz web app that enables people to play a popular Belgian TV format at home with their family and friends and with their own questions. Without any marketing, they came :). I am at 5000 active users and counting. People seem to love playing popular tv-shows at home.
I wanted to play the game myself and with my family. So I quickly built a prototype and once I saw my family's enthusiasm I decided to throw it online. Just a lucky guess I think
I've been working on https://insomnia.rest for about two years, and have had steady growth since the beginning. It used to be in the Chrome Web Store, which helped attract users initially.
I like your website. Good idea with the screenshots, especially the one on the first screen, immediately got me interested in learning more about your product.
I will give it a try and see if it works for me better than Postman.
I built a betting platform for a niche esports game and had moderate success with it.
Mostly word of mouth, but it was a small dying tight-knit community desperate to attract knew players so it wasn't hard to get everyone interested.
EDIT: Working on a product for a community I was part of was definitely what helped me succeed. I worked on the problem I was familiar with, and I received a lot feedback and support from other people. It also helped me stay motivated. :)
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EDIT: Working on a product for a community I was part of was definitely what helped me succeed. I worked on the problem I was familiar with, and I received a lot feedback and support from other people. It also helped me stay motivated. :)
I then wrapped that in git, and the end result is that you can write simple text files containing DNS records, run `git push`, and your DNS updates.
I don't have hundreds of users, but I have enough to make the project a success. Even if we ignore the fact that I built it for myself.