Which I'm guessing is what people use these days when needing 'save as file' from the browser. I wanted this about 3 years ago and gave up, settling on saving the JSON to an Amazon bucket as the only option. I always wanted save as file though, just because I love local storage options in an age of cloud storage. I will now revist my old web app and try to implement this.
It was definitely there three years ago. The trick is to create an <a> with the "download" attribute and set the URL to a data URI (or, if supported, use a blob and URL.createObjectURL). That will get you a download prompt.
The palette tools feel very clunky and primitive. I'd expect there to be a very simple way to add the current color to a palette, but I can't figure out how. More importantly, I expect that modifying a color in the palette would also affect all the pixels that use said palette entry! Instead, they retain their old color. Also, it would really help if I could freely arrange palettes all in their own windows, like this:
Unfortunately a pixel graphics editor that has lackluster palette tools is a non-starter for me so I didn't even bother with looking at the rest of the features...
I love this. Amazing work with those gifs and the color palettes. I have been playing with colors and would like to try to implement something like this in my spare time.
Do you know about the dawnbringer palettes[0] ? They seem a good default for an initial approach to pixel art.
In Chrome, clicking the 'manage this palette' button doesn't seem to do anything. Perhaps it is the overlay causing problems. I agree with the above comment, this absolutely MUST be fixed!
Even something as basic as what Aseprite has would be nice.
I don't need pixel editors a lot, but I've definitely used Piskel a few times in the past for making some simple icons. It's not perfect, but works well enough for me.
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[ 4.1 ms ] story [ 91.9 ms ] threadReally like the Save options, there's 'save offline to file'; 'save offline in browser' (I presume HTML5 storage); and save online.
Save offline to file is really nice, and I wasn't aware could be done. It got my Googling, and I found this:
https://github.com/eligrey/FileSaver.js
Which I'm guessing is what people use these days when needing 'save as file' from the browser. I wanted this about 3 years ago and gave up, settling on saving the JSON to an Amazon bucket as the only option. I always wanted save as file though, just because I love local storage options in an age of cloud storage. I will now revist my old web app and try to implement this.
I wish I was better at pixel art so I could make something cool. Right now I have a box that just kinda jiggles a bit.
http://www.piskelapp.com/user/5024502723379200/public
Bookmarking this for later, good stuff.
https://i.imgur.com/UHtBlbk.gif
https://i.imgur.com/LYbZagv.gif
https://i.imgur.com/oOaR6x5.gif
Unfortunately a pixel graphics editor that has lackluster palette tools is a non-starter for me so I didn't even bother with looking at the rest of the features...
[1] http://pulkomandy.tk/projects/GrafX2
Do you know about the dawnbringer palettes[0] ? They seem a good default for an initial approach to pixel art.
[0] https://github.com/geoffb/dawnbringer-palettes
Even something as basic as what Aseprite has would be nice.
[1] - https://www.aseprite.org/
When I have brainfog at work, I waste all my time on it [2]
[1] http://www.eight-bits.com
[2] http://www.eight-bits.com/images/journey.png