Ask HN: As Indie Mobile Dev, is it better to do Apps or Games for profit?
As a solo developer who doesn't wish to expand and employ people (except odd help with graphics, etc) I want to focus on products, which can be delivered by one person and to create some income for myself.
From monetary point of view, I wonder whether it's better to focus on utility apps or games.
At the moment I'm playing with Unity and published few simple games. So far it didn't bring enough income, but then I accept my games aren't great and need to improve before any of my games will get some attention.
Nonetheless, I was thinking about switching to Xamarin and try to develop some utilities apps to see whether there's a better market response.
I can be equally passionate about games or tools development, so I'm not a type of person "I can do only games and it's all my life", so profit here is deciding factor where to go.
Please share your experiences.
2 comments
[ 3.2 ms ] story [ 20.2 ms ] threadI'm changing focus on working on my own and developing my own apps to sell via Apple AppStore and Google PlayStore.
Hence my question. Is more profitable developing utility apps or games as a solo indie developer.