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13:34 - "The syntax doesn't really matter". That's a dialect of Lisp. I know that Andy Gavin -- one of the guys at Naughty Dog -- designed a Lisp based language called GOOL for the original Crash Bandicoot (1996), and furthermore that The Jak & Daxter series, including all the assembly, was 99% written in another one of his languages, a Scheme dialect called GOAL. [1] [2] Cool to see that they are using Lisp still at Naughty Dog.

[1]: http://all-things-andy-gavin.com/2011/03/12/making-crash-ban...

[2]: https://news.ycombinator.com/item?id=2475639