Your local gym will probably have classes for beginners. They may also have guided outdoor excursions. Also, most gyms are very social, and after climbing for a while, you'll meet some people who are making a trip outdoors.
I've been a gym climber for about ten years, never felt any urge to take it outdoors. Great community, very easy to get into, addictive as hell.
In fact, my local bouldering gym has a co-working space, I set up with my laptop and jam out in javascript all day, with periodic breaks for climbing. It's great. One of the gyms around here even has a weekly "startup night."
Personally, I'm partial to bouldering, where the walls top out at about 12-16 feet, and there are no ropes (18-24" padded floors for accidental landings), so I can do it without a partner.
I know of a great one in Boulder and another in Denver. ;)
Also the top rope gyms often times have sections like this around here, in my experience as a novice it can be hard to find problems(routes) that are easy enough for me to solve.
Are you talking about bouldering problems or top rope problems?
If you're talking specifically about top rope problems, a great way to up your game is to gain a reputation as a really good belay partner. It sounds weird, but spending time on belay teaches a whole lot about tempo. In my experience (I'm a mediocre climber), tempo is the biggest thing that separates novice climbers from mediocre climbers.
Otherwise, climbers tend to be extraordinarily friendly people. If you're stuck on a problem, feel free to ask someone for beta (advice on a problem). There is some etiquette involved (ie - don't ask someone who is on belay), but as long as you're humble, you will find climbers who will help you solve problems you once thought were insurmountable.
Most of the top rope gyms have challenging bouldering problems for my skill level since it really isn't their focus so it was hard to learn without doing the same problem over and over. Which was why I was recommending going to a gym that focuses on bouldering if you want to learn it. Just more fun stuff to monkey around on.
As for being helpful, I couldn't agree more. The culture is much nicer and more inclusive than any other sporting group I have seen.
As someone that used to climb, gym climbing is very boring and repetitive compared to outdoor. There are loads of different types of rock for starters that require different styles of climbing. Indoor tends to be very strength oriented and less about problem solving / subtle balance. (I am sure there will be some people who have counter examples, but in general I think this is true).
If you want to climb with ropes imho it will be easier if you have a friend to learn with. You guys can go to pretty much any gym and get quick instruction on how to use the belay device they will have and then you are climbing.
Climbing outdoors I would recommend finding someone who is experienced. Outside is more dangerous and you should really know what you are doing or be with someone who knows what they are doing. Depending on where you are you can hire a guide to do this for you if you don't know anyone.
Another option is bouldering. This is where the routes are low enough to the ground where you don't need ropes. The routes (boulderers call them "problems") are often a series of moves where each is technical. Depending on where you are you can probably find a bouldering gym near you that will rent you shoes to get your toes wet. You can also find bouldering problems outside.
Climbing with rope or bouldering are both great activities. I would highly recommend both!
It's not that hard to get into if you live near a climbing gym.
You can start in the gym. As you make friends with other gym climbers, you can tag along with them for outdoor climbing trips. I started with just a harness, shoes, and a gym membership. When I started climbing outdoors more often, I bought more gear gradually, and gradually learned more techniques from other climbers. Then I was able to take new people out, climb internationally, etc.
Outdoor climbing is more dangerous than gym climbing, and requires more knowledge. Not everyone starts climbing in the gym, but you'll want to go with a more experienced climber your first few times outside either way.
This is a really stupid article, painfully trying to find a connection between 2 activities in an attempt to sound insightful. Just climb, and don't try to pretend you are a monk finding divine insight in unlikely places.
And also, if you're writing design documents for trivial features, I'm glad I don't work at your company.
You'd think that you would learn more about playbooks from a sport that actually uses them, like football, right? How do you learn about playbooks from rock climbing?
The site appears to refuse scrolling after my ad blocker prevents a pop up from appearing...
Providing article text here, in case others run into the same issue.
---
<article>
<p>In the past five years, rock climbing has ridden high atop the <a href="http://www.climbingbusinessjournal.com/gyms-and-trends-of-20... of
newly expanding fitness
activities</a>,
and distinguished itself as a hip way to stay in shape. Climbing has
lured people of all backgrounds and professions, and created communities
of enthusiasts who are eager to break the monotony of the traditional
gym. Routes up the climbing wall have a wide range of difficulty grades,
and require a type of physical problem solving that is absent from
weight training. In fact, even climbing terminology reveals that problem
solving is a core part of the culture. Paths up a wall are often
referred to as “problems”, different types of hand and foot holds have
specific, technical names, and the <a href="https://en.wikipedia.org/wiki/Glossary_of_climbing_terms"><e... of Climbing
terms</em></a>
Wikipedia page has hundreds of terms that I’ve never even heard of. It
is no surprise to me that so many technically-minded people have adopted
climbing as a hobby.</p>
<p>I think climbing has more to offer than helping you get ripped. Since I
began climbing in college, I’ve learned a lot about problem solving from
observing other climbers, thinking critically about my own technique,
and receiving great advice. Moreover, many of these lessons have
reverberated with elements of our engineering culture at Flatiron. In
this post, I’ll lay out a few observations from climbing that have made
me a better engineer, and detail how Flatiron has built processes and
<a href="https://www.flatiron.com/values">adopted values</a> similar to those of
rock climbing.</p>
<h2 id="strive-to-preview-the-route">Strive to preview the route</h2>
<p>Some of the best climbers spend several minutes before each section of a
climb looking ahead at how they might overcome the next set of problems.
They estimate how much effort the section will require, create a plan
for navigating the holds, determine what gear will be required, and
importantly look for the next place to rest and reassess.</p>
<p>When I started climbing - much like when I started working as an
engineer - I had a thoroughly naive planning process. I would walk up to
a problem, throw myself onto the holds and head right up until I found
myself stuck and confused. By watching other climbers, I have developed
an appreciation for planning and estimation. Investing more time
up-front towards thinking about the nuances of a problem can reveal new
ways of solving it that may be drastically simpler and reduce technical
debt in the long run.</p>
<p>At Flatiron, “design documents” are one way that we structure planning
and estimation without sacrificing velocity. Engineers may write a
design document for anything from a small feature to a large system,
with the goals of planning out a solution, communicating with other
teams, and soliciting <a href="http://lifehacker.com/the-30-percent-rule-and-the-art-of-ear...
feedback</a>.
Writing design documents, even for seemingly trivial features, has
forced me to think through my plans more rigorously. Sometimes, a design
docume...
26 comments
[ 3.4 ms ] story [ 64.5 ms ] threadI suppose it really depends on where you live (the author mentioned using climbing to get out of the gym, but I think that's the only place I ~could~)
In fact, my local bouldering gym has a co-working space, I set up with my laptop and jam out in javascript all day, with periodic breaks for climbing. It's great. One of the gyms around here even has a weekly "startup night."
Personally, I'm partial to bouldering, where the walls top out at about 12-16 feet, and there are no ropes (18-24" padded floors for accidental landings), so I can do it without a partner.
If you're talking specifically about top rope problems, a great way to up your game is to gain a reputation as a really good belay partner. It sounds weird, but spending time on belay teaches a whole lot about tempo. In my experience (I'm a mediocre climber), tempo is the biggest thing that separates novice climbers from mediocre climbers.
Otherwise, climbers tend to be extraordinarily friendly people. If you're stuck on a problem, feel free to ask someone for beta (advice on a problem). There is some etiquette involved (ie - don't ask someone who is on belay), but as long as you're humble, you will find climbers who will help you solve problems you once thought were insurmountable.
As for being helpful, I couldn't agree more. The culture is much nicer and more inclusive than any other sporting group I have seen.
http://brooklynboulders.com/brooklyn/?prompt-location
https://www.fastcompany.com/3023162/at-this-coworking-space-...
As someone that used to climb, gym climbing is very boring and repetitive compared to outdoor. There are loads of different types of rock for starters that require different styles of climbing. Indoor tends to be very strength oriented and less about problem solving / subtle balance. (I am sure there will be some people who have counter examples, but in general I think this is true).
Whitewater kayaking is even more fun though.
Climbing outdoors I would recommend finding someone who is experienced. Outside is more dangerous and you should really know what you are doing or be with someone who knows what they are doing. Depending on where you are you can hire a guide to do this for you if you don't know anyone.
Another option is bouldering. This is where the routes are low enough to the ground where you don't need ropes. The routes (boulderers call them "problems") are often a series of moves where each is technical. Depending on where you are you can probably find a bouldering gym near you that will rent you shoes to get your toes wet. You can also find bouldering problems outside.
Climbing with rope or bouldering are both great activities. I would highly recommend both!
You can start in the gym. As you make friends with other gym climbers, you can tag along with them for outdoor climbing trips. I started with just a harness, shoes, and a gym membership. When I started climbing outdoors more often, I bought more gear gradually, and gradually learned more techniques from other climbers. Then I was able to take new people out, climb internationally, etc.
Outdoor climbing is more dangerous than gym climbing, and requires more knowledge. Not everyone starts climbing in the gym, but you'll want to go with a more experienced climber your first few times outside either way.
And also, if you're writing design documents for trivial features, I'm glad I don't work at your company.
Providing article text here, in case others run into the same issue.
---
<article> <p>In the past five years, rock climbing has ridden high atop the <a href="http://www.climbingbusinessjournal.com/gyms-and-trends-of-20... of newly expanding fitness activities</a>, and distinguished itself as a hip way to stay in shape. Climbing has lured people of all backgrounds and professions, and created communities of enthusiasts who are eager to break the monotony of the traditional gym. Routes up the climbing wall have a wide range of difficulty grades, and require a type of physical problem solving that is absent from weight training. In fact, even climbing terminology reveals that problem solving is a core part of the culture. Paths up a wall are often referred to as “problems”, different types of hand and foot holds have specific, technical names, and the <a href="https://en.wikipedia.org/wiki/Glossary_of_climbing_terms"><e... of Climbing terms</em></a> Wikipedia page has hundreds of terms that I’ve never even heard of. It is no surprise to me that so many technically-minded people have adopted climbing as a hobby.</p>
<p>I think climbing has more to offer than helping you get ripped. Since I began climbing in college, I’ve learned a lot about problem solving from observing other climbers, thinking critically about my own technique, and receiving great advice. Moreover, many of these lessons have reverberated with elements of our engineering culture at Flatiron. In this post, I’ll lay out a few observations from climbing that have made me a better engineer, and detail how Flatiron has built processes and <a href="https://www.flatiron.com/values">adopted values</a> similar to those of rock climbing.</p>
<h2 id="strive-to-preview-the-route">Strive to preview the route</h2>
<p>Some of the best climbers spend several minutes before each section of a climb looking ahead at how they might overcome the next set of problems. They estimate how much effort the section will require, create a plan for navigating the holds, determine what gear will be required, and importantly look for the next place to rest and reassess.</p>
<p>When I started climbing - much like when I started working as an engineer - I had a thoroughly naive planning process. I would walk up to a problem, throw myself onto the holds and head right up until I found myself stuck and confused. By watching other climbers, I have developed an appreciation for planning and estimation. Investing more time up-front towards thinking about the nuances of a problem can reveal new ways of solving it that may be drastically simpler and reduce technical debt in the long run.</p>
<p>At Flatiron, “design documents” are one way that we structure planning and estimation without sacrificing velocity. Engineers may write a design document for anything from a small feature to a large system, with the goals of planning out a solution, communicating with other teams, and soliciting <a href="http://lifehacker.com/the-30-percent-rule-and-the-art-of-ear... feedback</a>. Writing design documents, even for seemingly trivial features, has forced me to think through my plans more rigorously. Sometimes, a design docume...