AR Cloud – Persistent Scenes in ArKit and ARCore
Hi guys,
I am working on an AR Cloud which lets developers create environment aware AR applications.
It means you can place objects not only on planes but in a real 3d environment, wherever users want. And those objects will stay there across multiple sessions.
I am planning to sell it for $90 as unity3d plugin and Swift library.
I am gathering feedback - whether you would like to buy it. Please let me know - thanks! Adam.
9 comments
[ 4.8 ms ] story [ 26.7 ms ] thread(Not the OP, but thought it was useful information.)
There are more players in this space than you probably expect also.
That said, it's a necessary and important piece of the long term AR puzzle. Feel free to email me to discuss more:Andrew@pair3d.com
- The good one is that this is a great and already validated idea. There is a plenty space of opportunity in this and it is indeed a missing piece in the AR space. So I would tell you go ahead!
- The bad news(not so bad) is that you have strong competitors: The company I work for(Hologen.io) have this service implemented already. We cover ARKit, ARCore, and Windows Mixed Reality. It still not in production yet but we expect to release in the upcoming months. As I tell my team all the time, the more AR products and ecosystems, the better, so even if we are competitors the proliferation of these systems helps all of us as well, so go for it!