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I’m embodying an archetype here, but I can’t resist.

The use of QTermWidget makes this almost entirely an exercise in building a hello-world Qt app and very little about building a terminal. That is all very well if you are looking to learn Qt—which is by no means an unworthy aim—but I wouldn’t use the adjective “minimal” to describe any Qt app, no matter how short its main().

If you are actually looking for a minimal terminal, whose source code is intelligible and readily customizable, look no further than https://st.suckless.org/

Yeah, I too was hoping for something substantital, e.g. a description of how to allocate and manage a pseudo-terminal (especially since I'll be needing that for a project of mine quite soon). I'll probably be looking at the st(1) source code, then.
I was experimenting with pty's just the other day. I needed only I/O and window size updates, so it turned out fairly succinct:

https://github.com/sjmulder/trickle/blob/master/tritty.c

I'm not at all an experienced Unix programmer though so take it with a grain of salt. Would be happy to hear about any defects or possible improvements.

Good suggestion! I found st a joy to read. Only a couple of C files, few frills and a straightforward coding style. I can see what the suckless folks are getting at.

Slightly OT here but I was thinking about what a suckless UI system would be like - one without excessive layering and as few moving parts as possible. I'm fairly sure it should be possible by avoiding truetype fonts and using the framebuffer directly. That would preclude ubiquitous animation but smooth scrolling and dragging is perfectly doable even with a single buffer.

What would be the win in avoiding TrueType? Seems like we could easily convert any TTF files to PostScript Type 1 if there were an advantage to be gained.
This might be a misconception but I was under the impression that truetype fonts are a complexity and security minefield. In particular I noticed an st developer complaining (on the mailing list, probably) about the lack of a suckless font library when I concluded that it might be better to just do without them.
Sounds like a noble endeavor. From https://suckless.org/project_ideas

Suckless font rendering library

There is libdrw in suckless now, which still uses xft and fontconfig. Fontconfig and xft are ugly and require too much internal knowledge to be useful. The next logical layer in Linux evolved as pango and cairo. Both of course added HTML formatting and vector drawing. This is not needed to simply draw some text somewhere. And this is what a suckless font rendering library should do: Give it a font string and render at some position the given font without having to care about font specifics.

not 100% but pretty sure the suckless folks are in the static bitmapped font camp - TTF and PS are raster formats.
aren't "bitmapped" and "raster" pretty much synonymous?
They are. cat199 no doubt meant to say that TrueType and PostScript generally use vector (outline) fonts, not raster (bitmap).

They are both capable of providing bitmap fonts as well, but those are less commonly used.

They already have one:

https://dwm.suckless.org/

That's a window manager. I was thinking more along the lines of a lightweight X replacement.
pure framebuffer UI's exist in embedded systems, they look horrible but constraints are constraints.
The problem with running a nonstandard display server is you either need to support Xorg (or Wayland) else face near zero application support.
"That would preclude ubiquitous animation"

That would be its best feature.

I came out of it feeling like it was a great foundation, and ready for me to hack and customize without having to start the project from scratch.

Suckless looks great tho. Thanks for the link!

Ok, we swapped "minimal" for "QT" in the title above.
It's Qt. The author writes it both ways, but lowercase 't' is correct. It's a tad bit weird to see it all uppercase. It's kinda like "Build your own WebApp using NODE".
Ok, fixed. Shows you what I know about Qt.
This has nothing to do with building terminal code. This is just a Qt tutorial that has just 1 widget and does nothing special besides the general init stuff for the widget.
I thought this would be about building the minimal input parser and line printer, instead you just _import_ the terminal from Qt and be done with it. This is not minimal by any stretch of imagination.
Does anyone else wish to use Ctrl+C to copy selected text from their terminal? And, Ctrl+V to paste?

I miss the Command key. Here is a work-around:

  # setxkbmap -option ctrl:swap_lalt_lctl​
I map all of the Alt keys using AutoKey when in the Terminal so that they type the equivilent Ctrl key, and all of the Ctrl keys mapped so that they do what I expect. For example Ctrl+C types Ctrl+Shift+C which in the Terminal I am using will copy selected text to the clipboard.
What about Ctrl+Alt+c and Ctrl+Alt+v? These work on rxvt.
I would probably map Ctrl+C to Ctrl+Alt+c and Ctrl+V to Ctrl+Alt+v, if I was using rxvt.
When I was using `xmonad`, I built a VTK terminal into the WindowManager. The whole implementation was just several lines in Haskell, using its wrapper for VTK.
Love to see Qt in a tutorial in HN; fond memories.
> Build Your Own Minimal Terminal

> we’ll be installing qtermwidget

I'm guessing the author meant visually minimal, rather than minimal footprint.

It is Qt, not QT!
It's also Arch Linux, not Archlinux. I guess it's hard to keep track of all the names in software nowadays.