well the Protoss have the higher scores probably because they are the last left in the game and would have fought for more time.
if the AI would be more developed then playing against 2-3 computers would be impossible. I think the AI scripts are for training benefits.
Blizzard won't provide an estimate. You can see a nice preview at http://www.starcraft2.com/, and if you look at the FAQ it talks about release (but gives no date).
I was hoping someone had finally reverse engineered SC/BNet to make an AI design platform for the game. Booh.
The analysis of this game is pretty empty - Protoss will always do better with more resources, because they're just a more resource-consuming race. Humans will do worse with a general AI, because smart micromanaging of terrain units is what gives them a strong advantage.
"Protoss will always do better with more resources, because they're just a more resource-consuming race."
Not quite. As the article says, Protoss do better even without more resources, it is just that the remaining Protoss players often run out of resources before one of them is eliminated.
It would indeed be nice to have an easy-to-use platform for creating AI on top of Starcraft. I think that would be nice because it's a very well balanced game, which is still being played, the work of the units is very well known and human players are quite good. I think it would make an awesome research platform for game AI.
Most of is conclusions are heavily influenced by the unlimited resources factor. It's is also normal in this scenario that the Zerg did better than the humans because they can waste their unit and just rapidly make new ones.
It's really hard to see a completely symmetrical map that's played by people. I don't think the choice of the map was his worst fault. I think the biggest problem is that he didn't do a series of 1x1 matches. Although, by what he said, protoss should win because they'd just rush and fight each other. Or maybe not, because their armies could meet in the middle of the map or something. Anyhow he should do something like:
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[ 3.9 ms ] story [ 35.4 ms ] threadIt's like he can read my mind! They're a four hour drive from here, if I could even find them. I guess I'll have to wait for SC2.
Check out the size of the crowd around 2:30
The analysis of this game is pretty empty - Protoss will always do better with more resources, because they're just a more resource-consuming race. Humans will do worse with a general AI, because smart micromanaging of terrain units is what gives them a strong advantage.
Not quite. As the article says, Protoss do better even without more resources, it is just that the remaining Protoss players often run out of resources before one of them is eliminated.
Terran x Terran
Terran x Zerg
Terran x Protoss
Zerg x Zerg
Zerg x Protoss
Protoss x Protoss