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Eve had some great ideas, and I hope the community is able to do something with the work that was done.
I think the problem they really had from the beginning was they were pressuring themselves to innovate in an industry that is already decades old. You can't raise $2 mil and not feel the pressure to perform, and sadly this is not how innovation works. So instead they kept releasing prototypes that didn't really make sense or remotely scale:

- turning sql into graphs that make a 2 line statment take up the whole screen

- the database language that had no performance characteristics at all

- the bouncing ball demo that seems to only be made to create a bouncing ball, and yet doesn't add more understanding to the process anyway

- the imperative language written in ' english' (but only accepts the english words and specific grammar the computer understands) and so on.

Not trying to be harsh, but this is probably a good thing. Once they take a break and move on to other things, a ton of ideas will no doubt come flooding in, just because they aren't under any scrutiny anymore.

> I think the problem they really had from the beginning was they were pressuring themselves to innovate in an industry that is already decades old.

I think the problem is that they were kept backtracking over details that were peripheral to the big picture goal (or, at least, to a viable MVP) rather than moving forward.