[–] nercht12 8y ago ↗ Out of curiosity, why do alot (all?) of the objects in the built-in library have a % after them? Is that for convention or is that required? It seems like convention (since I see <%> also), but I can't tell for certain. [–] qbrass 8y ago ↗ It's in their style guide. https://docs.racket-lang.org/style/Textual_Matters.html#%28p...something% is a class.something<%> is an interface [–] gus_massa 8y ago ↗ It's only convention. You could create your own and name them as you want. More info in http://docs.racket-lang.org/style/Textual_Matters.html#%28pa...Only the things that start with # are special, because it may invoke some special part of the reader. There are too many of them. A few as examples: #o11 ;(octal) ==> 9 #e11 ;(exact) ==> 11 #i11 ;(inexact)==> 11.0
[–] qbrass 8y ago ↗ It's in their style guide. https://docs.racket-lang.org/style/Textual_Matters.html#%28p...something% is a class.something<%> is an interface
[–] gus_massa 8y ago ↗ It's only convention. You could create your own and name them as you want. More info in http://docs.racket-lang.org/style/Textual_Matters.html#%28pa...Only the things that start with # are special, because it may invoke some special part of the reader. There are too many of them. A few as examples: #o11 ;(octal) ==> 9 #e11 ;(exact) ==> 11 #i11 ;(inexact)==> 11.0
3 comments
[ 2.9 ms ] story [ 15.4 ms ] threadsomething% is a class.
something<%> is an interface
Only the things that start with # are special, because it may invoke some special part of the reader. There are too many of them. A few as examples: