[–] Dornkirk 16y ago ↗ > ARB_ES2_compatibilityCan anyone comment on this? What's the standard procedure, do I just write regular ES2 code and it's somehow automatically GL 4.1? Or what would I have to do? (OpenGL noob here)
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[ 3.0 ms ] story [ 14.5 ms ] threadCan anyone comment on this? What's the standard procedure, do I just write regular ES2 code and it's somehow automatically GL 4.1? Or what would I have to do? (OpenGL noob here)