Never create a blog post that doesn't have a link to an explanation of the product. The whole point of advertising your blog on here is to get people interested in your work. If you don't explain the work, or link to an explanation, people will just click away.
that doesn't have a link to an explanation of the product
It has demos. It's has example code. But it doesn't say what the library is meant to do. A quick one-line "Hey, we've released v1.5 of our awesome vector graphics Javascript library" would've been enough.
Well I guess this is buried in the site but there is a link to http://raphaeljs.com/ which explains what the raphaeljs library is all about. I see your point though.
So how does Raphaël compare to DojoX/GFX? (I think Google Closure has something too, but I'm not sure)
It seams pretty neat:
As of Dojo 1.2, the following native vector graphics engine adaptations are implemented:
SVG (Firefox 1.5-3.0, Safari(Webkit) 3.0, Opera 9.0, Chrome 1.0(Webkit) (beta), iPhone Safari 2.1)
VML (IE 6-7)
Silverlight (wherever it is supported by Microsoft)
Canvas (Firefox 2.0-3.0, Safari 3.0 including iPhone Safari 1.x & 2.x, Opera 9.0)
Development of a new experimental renderer which uses SVGWeb is also underway.
Other renderer adaptations could be implemented as well underneath these api's. For example (…)
Is there any specific advantage to choosing Raphaël over Dojo?
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[ 2.9 ms ] story [ 24.2 ms ] thread2) "that doesn't have a link to an explanation of the product" ??? -> there are explanations, end even demos about Raphaël version 1.5 :|
It has demos. It's has example code. But it doesn't say what the library is meant to do. A quick one-line "Hey, we've released v1.5 of our awesome vector graphics Javascript library" would've been enough.
It seams pretty neat:
Is there any specific advantage to choosing Raphaël over Dojo?