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Obviously, this needs to be ported to Android, partly for distribution's sake, and partly just for the sake of irony.
First it would need to be ported to Java.
There is an Android NDK, but it's meant to give Dalvik stuff some extra oomph.
You can port straight C stuff to Android with NDK mate. The game dev scene has some OpenGL and SDL stuff floating around; pretty vanilla C sources.
Are there dev tools or an interpreter built into newton OS, so you can do stuff while it's running? e.g. Dylan REPL