Yeah then why do most existing Flash animations developed for desktop run choppy on mobile? And if we have to rewrite anyway, why not use canvas/HTML5?
A rigged bouncing ball. Not to mention multiple swfs on the same page. Try a real world example, Adobe.
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[ 3.7 ms ] story [ 21.4 ms ] threadA rigged bouncing ball. Not to mention multiple swfs on the same page. Try a real world example, Adobe.