> The game went smoothly, apart from a 45 minute period where no moves were exchanged due to causing the previously mentioned route flap damping to activate. This happened on my side and caused Level 3 to have a less optimal route for my traffic in the 45 minute period. To mitigate this from happening again later on the game, we decided to move to a 90 second cooldown period on every move.
I can't be the only one who was annoyed because the game is "Battleship", not "Battleships". I can see using the plural to describe the game generically, but he also uses the name capitalized, which is just wrong.
Nevertheless, it was an interesting article. It's always cool when someone totally subverts the purpose of something to do something entirely different.
Also FWIW I only ever hear it referred to as "Battleships" in the UK (even though most versions are called "Battleship"), and the Amazon search suggestions suggest this is common (https://i.imgur.com/WlZhNxg.png), so the mistake is hardly surprising.
As I understand it, generator turbines are synchronized in a region and therefore one can exchange info by modulating the frequency (on the opposite side, on a small scale, there is probably a product on the consumer side: network-over-a-power-plug).
Indeed. The responsible way to do this would've been using either off-network routers with non-real AS numbers, or even virtual ones in something like Cisco Packet Tracer.
I love Battleship hacks. The game begs to be implemented everywhere for its simplicity. Before I learned to program I implemented it in MS Excel circa 2002. It was played over a local network as a shared file, and it relied on manual polling (file reload) and honor (don't peek at your opponent's worksheet).
I played it with a coworker during breaks in an environment that IT had locked down, but they didn't block Excel.
I remember me and a friend figuring out how to use `net send` to send messages in my middle school typing class. They had everything so locked down, but they allowed command prompt for some reason. We felt so accomplished.
A nice introduction to BGP is Peter Hessler's BGP-spamd (https://bgp-spamd.net), which is a creative use of BGP for sync'ing lists of blacklisted mail servers.
I work for an ISP and have done a fair bit of work on the peering side of things - it's amazing how many peers have no/few filters on their side, and/or refuse to use an MD5 password.
37 comments
[ 3.0 ms ] story [ 95.2 ms ] threadThe Aphex Twin actually did this in 1999:
https://www.magneticmag.com/2012/08/the-aphex-face-visualizi...
As did a few other people around that time - there was even software for it.
> while ensuring that the sound could be enjoyed by humans as well…
Ah, well now that is arguably something that the Aphex Twin didn't do.
Must have been an interesting support call.
Man, you must start giving nerd standup comedy talks at CCC/RIPE/ARIN/etc!!
Nevertheless, it was an interesting article. It's always cool when someone totally subverts the purpose of something to do something entirely different.
Also FWIW I only ever hear it referred to as "Battleships" in the UK (even though most versions are called "Battleship"), and the Amazon search suggestions suggest this is common (https://i.imgur.com/WlZhNxg.png), so the mistake is hardly surprising.
Adding some community tags to BGP announcements is really trivial and mostly harmless.
https://preview.entsoe.eu/news/2018/03/06/press-release-cont...
https://computer.howstuffworks.com/power-network.htm
I played it with a coworker during breaks in an environment that IT had locked down, but they didn't block Excel.
https://news.ycombinator.com/item?id=16394828
When I worked in one such environment people made and enjoyed HTA chat app which used text file on a corporate file share as its storage.
https://dn42.net/Home
Annnnd fired
See also: the BGPNyaa cat: https://stat.ripe.net/widget/routing-history#w.resource=as15...