It's a little non-obvious because of the page layout, but scroll down for the writeup (much of it is about using raymarching as the basis for rendering an interactive application).
There are also a bunch of interesting presets via the dropdown on the right. And you can shift+click in the scene to toggle cells on/off.
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[ 2.8 ms ] story [ 14.5 ms ] threadThere are also a bunch of interesting presets via the dropdown on the right. And you can shift+click in the scene to toggle cells on/off.