I’m curious if we’ll see OpenGL/OpenCL implemented on Metal in the same way MoltenVK implements Vulkan on Metal. Imagine a sort of Wine-like comparability layer providing these older APIs.
I'm ok letting the old die, actually, but Vulkan needs to happen else Apple's native platform is going to be left holding a bag of shit & reliant almost fully on WebGPU for anyone that doesn't want to spent millions just on their apple port.
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