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Assassin's Creed has other flaws that are the reason it's just an OK game in spite of its amazing graphics and innovative parkour physics, but this confused the hell out of me when I was playing it.

Basically, you just walk right up to the person you're going to assassinate, press a mouse button to kill them, then run around a city randomly for a minute or two to lose the heat. Repeat.

That's really something I hope they can improve on for the rest of the trilogy; the repetitiveness of the challenges faced was galling, despite this being a super cool game to play for the first and last 45 minutes
I actually think Assassin's Creed UI is very intuitive, especially for the the range of movements that are allowed simply by pointing your character in a certain direction.

And quitting on the 360 just takes one step: turning off the console, no save necessary.

Maybe they just don't want you to quit. :)
This appears to be yet another symptom of the poor Windows port; on PS3 it's much easier to quit.
Press the power button?
Yes, or press the PlayStation button that allows you to exit any game at any time.
I haven't found a UI I liked that wasn't in a text editor.
I never found this "correct" way to quit the game, but learned that just pressing Alt-F4 in any of those screens does the trick.