Ask HN: Where to look to learn UX/Design
I understand that this wont make me a web Picasso or anything, but I would love to be 'not horrible' when it comes to sites design and UX. What are some good places to look at, get inspiration from, and especially, learn from?
63 comments
[ 3.1 ms ] story [ 151 ms ] threadTheir posts are usually really informative and provide a lot of jumping off points and design analysis. They have a book out as well that I've only thumbed through a bit, but looked really well done.
- http://webtypography.net/ for typography basics
- http://uxmovement.com/ for general user experience advice
- http://uxmovement.com/resources/4-best-design-pattern-librar... (inspiration :) )
- http://alpha.patterntap.com/collections/Tabs (found recently about it).
- http://www.blog.spoongraphics.co.uk/articles/25-classic-font...
Hope it helps.
http://uxbasis.hellogroup.com/
I would recommend you "Defensive Design for the Web" by 37 Signals and "Designing Web Interfaces" by Bill Scott.
These books use examples of Web Interfaces but you can apply them on anything. Be it a software or hardware.
Also, I would say, when you design something, Dont focus much on visual appearance. First try to make things clean and ask your non-tech friends to use it. See what difficulties they face in using your product. You will learn a lot from these experiences.
I have to worry about form design mostly, so two links I liked were
http://www.uie.com/articles/web_forms/ and http://www.uxmatters.com/mt/archives/2006/07/label-placement...
I also stole some ideas from here: http://developer.fellowshipone.com/patterns/
Those are the ones I've read and somewhat followed.
I also bookmarked this framework to try out: http://gantry-framework.org/
There are also several eyetracking services (some provided by Ycombinator companies I believe) - I'd love to have eyetracking studies on the company website, but the current management doesn't mind that it looks like crap since it will be outsourced anyways.
I discovered that a couple of weeks ago. It's really, really well done.
While many of the books recommended on this board are good books, some of the authors learned through trial and error without the guidance of the scientific rigor that is provided by Human Factors, while others are just plain wrong.
The mind works in particular patterns, understanding those patterns will help you conceive of interfaces and test those conceptions, while verifying that it does indeed improve whatever metric you are trying to improve, not just emulate something that worked for someone.
Now I am not saying you need a PHD in Human Factors to design good interfaces, but a little grounding goes a long way. It will help you understand why something worked for someone in a book and determine if it will also work for what you are trying to apply it to.
Institutionalization of Usability
User Interfaces for All -- expensive but good.
About Face 2.0 -- Good info poorly written I think 3 may be out by now.
Human Factors in Information Systems
I guess I should have and put a disclaimer on it. When I bought it, it was around $275. If you have to buy one book and you can spare the change, this is the one. But some of the others will get you going faster.
It depends on what you want to do, This book is deeply focused and considered an academic text, many teach from it. Once the subject matter in this book is mastered you will be a HF professional for sure, but some of the other books can get you up and running faster.
At some point you should consider this book for your bookshelf but it is not a beginners book that is another reason I was hesitant to recommend it.
http://www.amazon.com/Human-Factor-Revolutionizing-People-Te...
The Design of Everyday Things (http://www.amazon.com/Design-Everyday-Things-Donald-Norman/d...)
The Humane Interface (http://www.amazon.com/Humane-Interface-Directions-Designing-...)
Contextual Design (http://www.amazon.com/Contextual-Design-Customer-Centered-In...)
However, if you are looking for something more pragmatic, Steve's Don't Make me Think and JJG's The Elements of User Experience should be the top of your reading list, especially on web design.
http://www.jnd.org/recommended_readings.html
I have yet to choose a book from the list that didn't leave me feeling much more informed. If you click on a book in the list it jumps to a description of why he thinks someone should read it.
I desperately want to get the Handbook of Human Factors and Ergonomics, but it's just way too expensive:
http://www.jnd.org/recommended_readings.html#000235
Don Norman's books are also worth a read (though more difficult to immediately apply to creating software).
For general visual design "The Non-Designers Design Book" by Robin Williams is an excellent tutorial to teach you how to be, as you say, "not horrible".
Here's some of my favs (look through the portfolios)
http://www.odopod.com http://bigspaceship.com http://barbariangroup.com/ http://codeandtheory.com http://akqa.com http://rga.com
and as well as mrshoe, I love The design of everyday things.
- Always think of the user. All tradeoffs should be made in favor of the user
- Don't expect users to read anything; they're busy
- Make it as simple as possible, but no simpler. Don't dumb it down, just don't complicate it
- For each page/window, know exactly what the user wants to do there.
- Make things clear, easy to see, and easy to learn
- Have an Undo command, for Christ's sakes
Also, I'd throw in The Design of Everyday Things -- see http://www.amazon.com/Design-Everyday-Things-Donald-Norman/d.... It was written long before anyone ever thought of web usability; instead, it focuses on the usability of things you interact with daily in real life. Let's just say that you'll never look at teapots or door handles the same way again...
He talks more about user experience and interaction, not graphic design, that as someone else mentioned, you can find tutorials on the tuts plus network.
But yea, Ryan Singer is the awesome.
He's really an excellent speaker.
http://benfry.com/phd/
Ask HN: Learning Web Design — http://news.ycombinator.com/item?id=1604915
Ask HN: How can I get better at design? —http://news.ycombinator.com/item?id=1474315
I’ve found this online book great — http://designingfortheweb.co.uk/book/index.php
Experienced designers always emphasize learning about typography, and which seemed unintuitive to me until I began to study it. Bringhurst is a fantastic place to start there:
http://www.amazon.com/Elements-Typographic-Style-Robert-Brin...
You should understand the difference between Web design and UI/UX design: it's like Monet/van Gogh versus Da Vinci.
In UIs you're crafting like an "engineer", while with general website design (eg. most of the cases done by graphic designers) you're painting. Either way practice is required (if you're a programmer you know this, you can't learn programming only by reading books :).
Also if I may, I would recommend "Semiology of Graphics" by Jacques Bertin, it's a reference to information design and visualization (if you plan to design apps, you may want to give it a look). http://www.amazon.com/Semiology-Graphics-Diagrams-Networks-M...