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They tried to hire me once (I'm a guy). They turned me off when they said they were looking for gamers. I'm not a gamer, but I'm really interested in problems like distributed consensus between untrusted clients and things like that.

Oh well... Monoculture is a big problem.

Applied for a different position there. Had the exact same problem about not being a gamer, but I had at least watched the original LoL championships at Staples and sporadic tournaments since then.

My fatal flaw was that I asked about work-life balance. They had none. The team I was being recruited to worked 10-12 hour days, 7 days a week. They weren't programmers, or artists, or involved in the development of LoL in any way. They didn't even actually have the workload to justify those hours. They spent that much time in the office just cause. I think they framed it as "supporting the developers" or some silly bullshit like that.

I declined the next interview. They kept calling me for a few weeks after that. Apparently I had gone further than anyone else they had tried to recruit to that position in some time.

> They didn't even actually have the workload to justify those hours. They spent that much time in the office just cause.

This is just insane.

Yeah but it's fairly universal across industries. Being seen to "work hard" is far more important than actually accomplishing anything.
No, it wasn't about being seen "working" hard since they openly acknowledged they weren't working for most of the time they spent in the office.

It was just about being in the office "supporting" the people actually working. Presumably they were supposed to play LoL during that time, but I didn't care enough to ask.

Also...I work for another media company in the LA area now. I leave by 5 every day. The only people working past 5:30 are the designers, because they don't come in until after 11.

>Presumably they were supposed to play LoL during that time

I know some people at Riot and this is exactly it.

On work-life balance:

I expect this is a team-to-team different. In my experience, I've had _more_ work-life balance than at any other company. I have more flexibility over my calendar. I can leave early to pick up my kids from school.

Whatever team you interviewed with isn't the norm and isn't healthy.

Having in the past crunched like mad on multiple titles, I will say that few things annoyed me more than non-essential people staying late and just messing around, eating the free pizza.
I mean that's not at all surprising in the games industry. Would you hire an engineer for a web-company who doesn't go to any websites?
Not as a PM or UI developer but if it were for the kind of thing you'd need distributed systems knowledge for, then yea why not?
No, but I wouldn't care if someone in HR or Finance or Legal didn't go to websites. I would be hiring them for their skill in HR/Finance/Legal/whatever.

If they happened to also visit websites, that would be a plus that could be the deciding factor against an otherwise equally matched candidate.

> Would you hire an engineer for a web-company who doesn't go to any websites?

It really depends, but if the person is tasked with automating server fleets or optimizing compile-time kernel settings, it makes perfect sense (except for the fact all important documentation is on the web these days).

It would be a very strange engineer; using websites is not an acquired taste and a specialist hobby like playing LoL.
I got hired as a developer at a civil engineering company despite knowing absolutely nothing about civil engineering.
Wow, I had to keep checking the url to make sure it wasn't the onion.

That's an extremely toxic company culture.