Valve’s “Steam Play” Uses Vulkan to Bring More Windows Games to Linux (arstechnica.com) 57 points by phren0logy 7y ago ↗ HN
[–] shmerl 7y ago ↗ Congrats!And big thanks to developers and Valve who funded dxvk, vkd3d, esync and other Wine as well as Mesa work, while contributing everything in FOSS fashion. This benefits not just Steam users but all Linux gamers.
[–] subway 7y ago ↗ I'm stoked to finally be able to play monsters like Doom, Quake, and Bejeweled on Linux. [–] shmerl 7y ago ↗ You could use Wine and all those tools to do it for a while already. [–] jwilcoxson 7y ago ↗ </thatsthejoke> [–] subway 7y ago ↗ Well, that and both Doom/Quake have native ports and open source implementations that beat the pants off the original windows binaries.
[–] shmerl 7y ago ↗ You could use Wine and all those tools to do it for a while already. [–] jwilcoxson 7y ago ↗ </thatsthejoke> [–] subway 7y ago ↗ Well, that and both Doom/Quake have native ports and open source implementations that beat the pants off the original windows binaries.
[–] jwilcoxson 7y ago ↗ </thatsthejoke> [–] subway 7y ago ↗ Well, that and both Doom/Quake have native ports and open source implementations that beat the pants off the original windows binaries.
[–] subway 7y ago ↗ Well, that and both Doom/Quake have native ports and open source implementations that beat the pants off the original windows binaries.
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[ 2.4 ms ] story [ 21.0 ms ] threadAnd big thanks to developers and Valve who funded dxvk, vkd3d, esync and other Wine as well as Mesa work, while contributing everything in FOSS fashion. This benefits not just Steam users but all Linux gamers.