[–] Djvacto 7y ago ↗ Some Highlights to expect in 3.1:* Soft Body support https://godotengine.org/article/soft-body* Skeleton Inverse Kinematic (it is possible to procedurally change a skeleton pose!) https://godotengine.org/article/skeleton-inverse-kinematic* GLES2 support (3.0 only supports GLES3 atm, Godot 2.x supports GLES2) https://godotengine.org/article/gles2-and-gdnative-progress-...* Kinematic Body improvements https://godotengine.org/article/godot-31-will-get-many-impro...* New Animation Editor https://godotengine.org/article/godot-gets-brand-new-animati...* New Inspector (information about nodes like rigidbody's) https://godotengine.org/article/godot-gets-new-inspector* Ragdoll Support https://godotengine.org/article/godot-ragdoll-system* 2D Skeleton Deform https://godotengine.org/article/godot-gets-2d-skeletal-defor...* CSG Support https://godotengine.org/article/godot-gets-csg-support* New Axis Handling System (Controller Joy) https://godotengine.org/article/handling-axis-godot(Changes ripped from u/SaltTM on reddit here: https://www.reddit.com/r/gamedev/comments/9as1ju/godot_31_al...)
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[ 4.2 ms ] story [ 15.0 ms ] thread* Soft Body support https://godotengine.org/article/soft-body
* Skeleton Inverse Kinematic (it is possible to procedurally change a skeleton pose!) https://godotengine.org/article/skeleton-inverse-kinematic
* GLES2 support (3.0 only supports GLES3 atm, Godot 2.x supports GLES2) https://godotengine.org/article/gles2-and-gdnative-progress-...
* Kinematic Body improvements https://godotengine.org/article/godot-31-will-get-many-impro...
* New Animation Editor https://godotengine.org/article/godot-gets-brand-new-animati...
* New Inspector (information about nodes like rigidbody's) https://godotengine.org/article/godot-gets-new-inspector
* Ragdoll Support https://godotengine.org/article/godot-ragdoll-system
* 2D Skeleton Deform https://godotengine.org/article/godot-gets-2d-skeletal-defor...
* CSG Support https://godotengine.org/article/godot-gets-csg-support
* New Axis Handling System (Controller Joy) https://godotengine.org/article/handling-axis-godot
(Changes ripped from u/SaltTM on reddit here: https://www.reddit.com/r/gamedev/comments/9as1ju/godot_31_al...)