hey thanks for posting! dev here if anyone has any questions about this software or fractals in general. Gregory's work here is really impressive, huge fan. Go fractals!
vive only, there is a build for vive on there. You can also get the source, there is a desktop interface but it's still under development and you probably need to know unity to get it to work
Thanks for that link, @gunn! Terrific demo, agreed it holds up! Also, tangentially, given so many people are on their phones, it seems other demo sites showcasing desktop-only experiences really ought to follow sub.blue's lead and embed a video. Sort of comparable to sending documents in pdf.
I've spent days playing with Mandelbulb 3D and other fractal programs. I was really into the projection of 4D strange attractors onto a 2D plane or printout (my current screensaver).
I would burn weeks in FPS mode navigating these Lovecraftian and Fantastic Voyage [1] worlds.
[1] I refer to the original 1966 movie, since the remakes didn't quite make it my opinion! And Raquel Welch.
A few weeks ago we were at the UMC Nijmegen for a CT scan (father-in-law; liver-cancer; luckily slow-growing and treatable) they had an exhibition of illustrations from Haeckel of microscopic organisms. It struck me at the time just how much those structures reminded me of fractals as well as how beautiful they are.
Thank you for posting -- I've been super interested in this subject recently after seeing some really great live visuals at a few concerts(1). I'd love to add to my current set of visualizers (2) with something like this.
This is so cool! I recently just started tinkering with a fractal expressor that results in voxel world in libgdx to roam around in. But secretly in the back of my mind, I think you are building what I really want! Love it. I’ll be following your project. :)
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[ 1.8 ms ] story [ 110 ms ] threadhttp://maverick.inria.fr/Members/Cyril.Crassin/
https://nshelton.github.io/vr/fractals/2017/12/30/RTA.html
I've never seen 3d fractals with moody lighting before.
i would play the hell out of this, even if the whole of gameplay was just bumping around in a ship (with hyper drive).
Just messing about with it myself and it's unique and fascinating!
It's a few years old now, but this is still the best demo I've seen: http://sub.blue/fractal-lab
https://rawgit.com/MatthiasHu/FractalsWebGL/4d/page.html
On the note of self-promotion, here's a simple Mandelbrot explorer to get started with - but this time, it's animated!
Not comparable to anything above, but good to start playing with / coding fractals.
(Web, desktop only.)
http://romankogan.net/math/processing_js/mandelbrot.html
I would pay proper money for a game that is basically a 6DOF spaceship game like Descent/Overload but in this fractal realm.
[1] I refer to the original 1966 movie, since the remakes didn't quite make it my opinion! And Raquel Welch.
Wish I was that bad.
I really like the mood it sets, but I was hoping to see some code for the fractals to be honest :)
Great work!
A few weeks ago we were at the UMC Nijmegen for a CT scan (father-in-law; liver-cancer; luckily slow-growing and treatable) they had an exhibition of illustrations from Haeckel of microscopic organisms. It struck me at the time just how much those structures reminded me of fractals as well as how beautiful they are.
You can see some pictures here:
https://www.mediamatic.net/en/page/370096/the-haeckel-projec...
And a book:
https://www.amazon.com/Art-Science-Ernst-Haeckel-Multilingua...
1: https://en.wikipedia.org/wiki/VistaPro
(1) https://goo.gl/989gYr
(2) http://whoadude.cool