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Has anyone figured out what to use for joystick input? Most of these programs require one and I haven't found a way to fake it.
It defaults to the numberpad on joystick port 2 with 0 being the fire button, make sure numlock is on.

If you need to change the defaults, hit F12 to get the emulator menu.

If you only want to enjoy the music, there’s https://hvsc.c64.org/ which is a project to collect and document every tune ever produced with the C64.

The C64’s SID chip was way ahead of its time, capable of 8-bit 48Khz sample playing - on a machine from 1981, with 64K ram, and 1Mhz CPU[0]

Some PCs gained comparable sound output capability about a decade or so later with the appearance of the original SoundBlaster; it wasn’t until 1996 or so before this became standard with PCs.

[0] The hardware was always capable; the way to get it was only discovered in the last decade by Mahoney, see the examples and comments in https://news.ycombinator.com/item?id=16696246 ; Still, at every point in time until about 2000 or so, only Amigas produced better sounds among personal computers.

> Still, at every point in time until about 2000 or so, only Amigas produced better sounds among personal computers.

Gravis Ultrasound was released in 1992. It was probably best known in the demo scene, but got some game support too.

https://en.m.wikipedia.org/wiki/Gravis_Ultrasound

I meant “typical personal computer”; Gravis was indeed marvelous but did not enjoy any significant market share; Sound Blaster was the standard, and 16-bit did not really become common until almost 2000