[–] sfsylvester 7y ago ↗ Interesting concept. Two suggestions:1) Let the arrow keys be used to move the in-game paddle.2) The "squares" where the ball has gone through, should change colours so after a while the players are able to create their own versions Mondrian compositions.Great work.
[–] tempodox 7y ago ↗ Ponging with the mouse is awkward. There should be keyboard controls. [–] yuhe00 7y ago ↗ It's made for mobile, which is the correct move in this day and age. But yes, should not be difficult to add keyboard controls too. [–] AuzzieStig 7y ago ↗ You can use Z & A, shows this in the options menu
[–] yuhe00 7y ago ↗ It's made for mobile, which is the correct move in this day and age. But yes, should not be difficult to add keyboard controls too.
[–] pmontra 7y ago ↗ 1) Use keys, not click on buttons.2) The collision detection algorithm sometimes fails at detecting that the ball is on the pad.
[–] ukoki 7y ago ↗ Nice!Here's my attempt at a _De Stijl_ themed classic game:https://peterellisjones.com/posts/theo-van-doesburg-counter-...
6 comments
[ 2.9 ms ] story [ 10.4 ms ] thread1) Let the arrow keys be used to move the in-game paddle.
2) The "squares" where the ball has gone through, should change colours so after a while the players are able to create their own versions Mondrian compositions.
Great work.
2) The collision detection algorithm sometimes fails at detecting that the ball is on the pad.
Here's my attempt at a _De Stijl_ themed classic game:
https://peterellisjones.com/posts/theo-van-doesburg-counter-...