Building Phaser Games to Mobile / Desktop (With Ionic Capacitor)

3 points by guyn ↗ HN
While deploying Javascript as native desktop / mobile apps is quite easy these days - there doesn't seem to be a good integration for Phaser (Javascript Game Engine) which I've tried to do using the newly released (still in Beta) Ionic Capacitor.

https://github.com/gnesher/phaser-capacitor

Any comments / suggestions would be appreciated, as I do want to add some platform specific best practices (and if there's interest maybe turn it into a proper cli?)

2 comments

[ 0.22 ms ] story [ 13.3 ms ] thread
Java script will never be native Its using some kind of browser container or interpret with script engine
Obviously, but for many indie games that's more than enough