Ask HN: How did everyone do with Launch an App Month?
I know there were a lot of people working on launching an app by the end of November.
Well, it's December 2, so I figure it's time for some show and tell.
How did everyone do?
Well, it's December 2, so I figure it's time for some show and tell.
How did everyone do?
119 comments
[ 3.2 ms ] story [ 148 ms ] threadI'm also in talks with Twilio about producing something with them about it. Preview of coming attractions: everybody should use Twilio. Oh goodness. It is freaking amazing. It is like email: add it to an application, just about any application, and it gets suddenly, radically better. (And the existence of it makes possible applications that wouldn't be possible otherwise, like AR.)
Now I just need to think of something to make that can take full advantage of their capabilities.
We're especially happy with our changeset feature for git/svn/bzr/hg: http://vimeo.com/17363481 and would love to hear feedback.
I have to say, though, that if the app was only $10 I probably would have bought it for personal use 9 months ago. As it stands, I'm still struggling with the price, even though I'll probably cave in and buy it after the trial ends on my new computer.
1. In Versions, the active Timeline/Browse/Transcript button is the one that doesn't look pressed. Why didn't you go with the opposite? http://yfrog.com/fyh6rp
2. What's up with that navy background on the initial Versions screen?
Not big issues, just curious! Keep up the good work.
http://www.coderstack.co.uk/
The inspiration for this project came from the feedback I've received for my ASK HN http://news.ycombinator.com/item?id=1815344
I have no idea what your pricing will be like (and I'm guessing that you don't either, at this stage), but it would be great if you had something for micro-ISV type shops (read as: cheap).
As a solo dev, I'd love it if there were a service that would set me up with a linux image on AWS, nicely configured for MySQL/Postgres, JBoss/Tomcat, SSL cert, firewall rules, etc. If I could pay you a one-time fee for that, and then be off and running it would be very attractive.
I decided to build a revenue generating URL shortener. This was one of the first full projects where I basically did everything myself - research, design, development etc, which was a bit frustrating a times. It's ridiculous how unproductive my design days were compared to my development days, but I guess I'm just going against the grain there (I'd be interested to know how many people have 'mastered' both design & development.) That said, I learned quite a lot about the whole process, so definitely a good result.
I decided to launch before a lot of the esential functionality was complete (conversions, payments etc) just to get a feel for what people wanted, and most importantly if it was worth persuing the idea further. I'd probably do the same again next time, although I must admit I felt a bit helpless in the first week of launch when bugs were being uncovered/features were being requested and I was still working on the core.
I'm now onto marketing my app with my business partner. The market we're trying to is obviously insanely saturated, so it's a little frustrating at times, but I'm super motivated to get this out so lets hope we get some traction sometime soon :)
The URL of the app is http://shrtn.co
It is basically some web app to learn other languages (Spanish, Portuguese and Czech right now, few will follow soon). Principle is very simple: you assign foreign words to its english equivalent.
I build this because I am learning Portuguese right now and it is hard to learn grammar without knowledge of basic words. There are around 300 most common words in the app right now.
Looking for advice and suggestions to the alpha release version:
http://four2go.gumyum.com
Feel free to login as foxhop, no authentication needed, and try it out with a buddy.
Uses ajax long polling to update the games.
http://fanorona.thibault.org/android/
Play the CPU for free, play your _friends_ for 99 cents.
Haven't gotten around to making workflow to add new ones automatically though, school and work take a toll.
I really like the idea of setting a deadline to launch an app though. November wasn't really a workable time period for me personally, but it would definitely be helpful for me to set a deadline and possibly make it public so it would force me to really get something done.
Even my similar submission to HN about the status of the apps launched didn't go so well (http://news.ycombinator.com/item?id=1955031) :)
But, as I said there, I'll keep working on this.
Still, I plan to keep plugging at it. I have no aesthetic sensibility whatsoever, so next on my list is to get some badly-needed design help.
Many thanks to everyone who provided invaluable feedback during the past month. I really learned a lot and had great fun developing it.
The number of clicks you mentioned isn't a lot to judge a PPC campaign on. In such a small sample you never know where the clicks may fall--sometimes you'll get a bunch later and be surprised. I don't mean to suggest you should continue your campaign (especially if you're paying a lot for clicks while lowering your price), just that I wouldn't measure its success based on such a small sample size.
Price drops like that just seem like a race to the bottom, and it doesn't appear you've generated enough traffic to know for sure whether it's necessary. If/when you do find someone who'll pay $9, maybe they would have been just as happy paying $29, or more.
If it does turn out you're "competing with free," there are articles out there discussing tactics you can use to compete. Can you white-label it and sell to businesses, such as temp firms (I assume they still do typing tests)? Or professional training programs?
If that doesn't work, can you give away the tests and sell something else? Use it to generate traffic and promote a broader/different product, etc.?
Or maybe not. The sort of people showing off their mad typing skills probably wouldn't also be people who want to buy your service :)
First I bought a downloadable version, which then sent me on a wild goose chase for Stuffit Expander, which was required to uncompress the image. Then when I finally got that, it wouldn't run on my OSX Mac.
Finally I learned that there was in fact an up-to-date version available for Mac, but only on CDROM. So then I purchased THAT (yeah, I paid twice!) Ultimately, the software was great, but getting it installed was a major PITA.
I imagine that there are a lot of traditional desktop apps like this that you can only get on CD (or dodgy software downloads). That's the "niche" I'd like to target.
Please keep working on it.
I think your biggest difference from Patrick is that you are in a B2C situation where he's definitely in a B2B situation.
A teacher or event planner needs to make bingo cards to save time - which is money.
If I just want to type better, I have to justify this expense as a consumer. Is this something I will spend $9.95 on? No. I'll probably spend 20 minutes looking for a free typing tutor that will ultimately have me repeat type what I see on the screen until I get better at typing.
I think my app outshines the top Google result for "learn to type online". But as you mentioned, not everyone will be willing to pay for that difference.
One thing, though: http://i.imgur.com/rCTzE.png
I type between 130 and 140 WPM. The fastest I could get on your speed test was less than 100 WPM. Maybe some other fast typers can verify that this is a bug?
Good work!
What tool have you used previously to measure your rate at 130-140 wpm? QBF counts every 5 characters as a "word"; other apps might measure differently. Did the tool not keep pace with your typing?
Thanks for the feedback!
Good luck with the site!
I do not even type correctly and I have had no formal training. I only use three fingers on each hand (index, middle and ring) and my right pinky finger to press Shift. I actually press the spacebar with my right index finger and occasionally my left thumb.
Sorry that I can't accurately answer your question!
Why tutor? At a glance I thought it was a very cheap way for employers to test via the browser an possible hire's typing speed. A certificate is printed by the person at home who brings that to the employer. It should have a URL that could be used to prove they didn't just make up the result.
I'm not sure if you scale the dial showing your speed, but at 100 words per minute, it's not maxed out, but it is at 123 words per minute (I'm assuming the max is 120 words per minute). I'm assuming so that people can target 60 wpm? I would actually suggest it go either up to 100 or have it go up to where 50% would be the target or average, and maybe scale past that.
Also, for the accuracy on the test, typically it is measured by whether the word was correctly typed after the spacebar is pressed to move to the next word, not a character by character as it's typed (as in, type tou<delete><delete>hough<space> and it's correct). I've always thought it odd that it was done this way, but I naturally correct while I'm typing and that had negative consequences on your test.
That said, you've got something really, really solid here, worth way more than $9.95. It almost lends itself to a subscription model.
As for measuring typing accuracy, that's surprisingly complicated. I wrote up a blog posting on this:
http://quickbrownfrog.wordpress.com/2010/11/22/measuring-typ...
Thanks for the feedback!
It's now a monthly launch pad group
It's a simple web service for converting markup from one format to another. Most of the conversions in the app are done using the Haskell library Pandoc, but I'm also using Discount, Python's Docutils and Ruby's RedCloth. It was also an opportunity to use MongoDB a little more. Right now it just converts snippets to snippets, but I'm in the process of adding additional options, like autolinking URLs when outputting HTML and adding headers and footers for formats like RTF that require them for complete documents.
I really liked the November sprint idea and am going to try to launch at least one thing a month this winter, even if only a simple microapp.
- released a JavaScript version of the API
- released an ActionScript 2 version of the API (AS2 is an antique I wasn't going to bother with but one of my users back-ported my API for me so I took it from there)
- added custom data for leaderboard scores, can't wait to see what my users do with that
- added some awesome new reports to help developers make their games more engaging and generally ease them into data-driven development, a lot of casual game developers "launch and forget" which is something I'd like to see phased out
- launched the level sharing API for user-created levels
- announced pricing, still haven't implemented it yet but that's coming ASAP
And I made the whole thing real time ... 8 billion events a month and growing!
for example: http://ymitrimusic.appspot.com/share/5ef46
You can login with your google account. The front end is based on the open source sound cloud player, and i've left some of the soundcloud functionality in for streaming.