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Interesting use of Hilbert curves to flatten 2d images and still retain spatial coherency.

Does anyone have a good resource for how to do this on a hexagon grid?

If you think you want to use a Hilbert Curve for cache locality (on a square grid), you might want to check out the Z-Order Curve instead - https://en.wikipedia.org/wiki/Z-order_curve . It has less ideal locality properties but can be computed more efficiently.
Can we access the publication for free? Someone changed the link, originally it was:

https://scibib.dbvis.de/uploadedFiles/MotionRugsPreprint.pdf

"For the Z-Order Curve we found that it is prone toproduce “Phantom-Splits”, visual artifacts creating the impression of a physical split of the entities when there is none. The Hilbert Curve insteaddisplays the spatial dynamic better than the Point-QuadTree and shows fewer artifacts than the Z-Order."

I have pretty comprehensive journal access through my job but I still couldn’t get this one.

It makes sense that the Hilbert curve gave more accurate results, and in that application it probably makes sense to spend more compute time for a better visualization.

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