This site is driven with HTML5 canvas, CSS3, JavaScript, Web Fonts, SVG and NO image files. It's optimized to WebKit rendering engine and you can see it with Safari and Google Chrome.
I did something similar a while back. I used canvas and coastline coordinates (http://www.ngdc.noaa.gov/mgg_coastline/index.jsp?llat=-90.0&...) to draw the globe.
However I could never quite figure out how to draw the world perfectly.
I used canvas.fill and I would always end up with some parts of the world showing, that actually should have been hidden. I can post the source code if you like - all it needs to be done is probably a viewport.
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