How much is this report real and what we can learn from it (pewinternet.org)
33% of internet users have paid for digital music online .. i say WoW ...
this info can give as the developers great info about which market to get into , i wish i know in the software section which type of software in the must used .
2 comments
[ 1.5 ms ] story [ 35.9 ms ] threadFirst, people are willing to pay for stuff that can be found for free. The difficulty in buying something online is about equal to pirating it, which means that a significant number of people are willing to support things they believe in. Why this is, I can't say.
Second, that there is a huge potential market for digital goods. There are a lot of people on the internet and distances don't matter, which means that you could have a huge customer base (65% of "a lot", to be exact).
Combine those together and I think the conclusion is that we're going to see a continued revival of "garage programmers" selling digital goods.