It looks like they've went the reverse route by adding structured light IR emitters to spread into the surrounding environment from the main head unit (sorta like the Microsoft Kinect).
The older unit required 2-3 external B&W webcams to do whole room VR and it was sensing the position of the IR LEDs on the headset and controllers.
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[ 2.8 ms ] story [ 10.1 ms ] threadThe older unit required 2-3 external B&W webcams to do whole room VR and it was sensing the position of the IR LEDs on the headset and controllers.